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Bloomberg·Software Engineer·Onsite - Coding / Algorithms·Intermediate

IntermediatePrefer not to say
Jun 2026

Summary

Bloomberg SWE interview, five coding questions across what felt like a single technical session. Mix of classic binary search stuff, a design problem, and some grid BFS. Nothing too wild but the follow-ups on the first question caught me off guard.

Questions Asked (5)

Q1

Given a sorted array, find the first and last index of a target value. Return [-1, -1] if not found. Follow-ups: how do you handle efficient range queries if the array only grows at the end with larger values? What if insertions can happen anywhere while keeping the array sorted?

Algorithms & Data StructuresTechnical Trade-offs
Author's notes

The base problem is just two binary searches, fine.

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AI HintsAI Generated

Suggested Approach

Start by explaining the binary search approach to find the first and last occurrences in O(log n) time, then discuss how to adapt the data structure for the follow-up scenarios. For the growing array, consider a dynamic array with binary search or a balanced BST; for arbitrary insertions, propose a balanced BST or skip list with order statistics to support efficient range queries.

Pro tip: Emphasize the trade-offs between different data structures and always mention time/space complexity; Bloomberg values practical, efficient solutions and clear communication of engineering decisions.

1. Clarify the problem and constraints

Restate the problem to ensure understanding, ask about array size, data types, and whether the array can contain duplicates. Confirm that the array is sorted and that we need both first and last indices.

2. Present the binary search solution

Explain how to modify binary search to find the leftmost and rightmost occurrences of the target. Describe two separate binary searches: one biased to the left, one to the right, both O(log n).

3. Address the first follow-up: array grows at the end

Discuss that if the array only grows at the end with larger values, the sorted property is maintained. A dynamic array with binary search still works, but insertions at the end are O(1) amortized. For range queries, binary search remains O(log n).

4. Address the second follow-up: insertions anywhere

Explain that arbitrary insertions while keeping sorted require a data structure like a balanced BST (e.g., AVL, Red-Black) or a skip list. To support range queries efficiently, augment nodes with subtree sizes to find indices, or use an order-statistic tree.

5. Summarize trade-offs and conclude

Compare the approaches: static array with binary search is simplest and fastest for lookups but costly for insertions; dynamic structures offer O(log n) insertions and queries but add complexity. Choose based on expected workload.

Key Points to Mention

  • Binary search for first and last occurrence: two modified binary searches with O(log n) time.
  • Handling duplicates: ensure the search conditions correctly find the boundaries.
  • Dynamic array for append-only growth: O(1) amortized insertion, O(log n) search.
  • Balanced BST or skip list for arbitrary insertions: O(log n) insertion and search.
  • Order-statistic tree or augmented BST for efficient range queries by index.
  • Trade-offs: simplicity vs. performance, memory overhead, and implementation complexity.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q2

Design a data structure that supports adding a participant by ID, removing by ID, and picking a uniformly random participant, all in expected O(1) time.

Algorithms & Data StructuresSystem Design
Author's notes

Classic hashmap plus array combo.

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AI HintsAI Generated

Suggested Approach

Combine a hash map (for O(1) add/remove by ID) with a dynamic array (for O(1) random access). Store each participant's ID and its index in the array within the hash map, and on removal, swap the last element with the removed element to maintain a contiguous array.

Pro tip: Emphasize that the swap-with-last trick ensures O(1) removal even though array deletion is typically O(n), and mention that this approach is used in real systems like random sampling from a stream.

1. Clarify requirements and constraints

Confirm that IDs are unique, that add/remove are by ID, and that random pick must be uniform. Ask about expected size and whether duplicates are allowed.

2. Propose the core data structures

Use a hash map to map ID to index in a dynamic array, and a dynamic array to store the IDs. This gives O(1) add, O(1) random pick, and O(1) removal with a swap.

3. Detail the operations

For add: append to array and record index in map. For remove: swap the element with the last, update the moved element's index in the map, then pop the last element and remove the ID from the map. For random: pick a random index in the array and return the ID.

4. Analyze complexity and edge cases

Explain that all operations are expected O(1) due to hash map operations and array indexing. Discuss edge cases: removing the last element, removing a non-existent ID, and handling empty structure.

5. Discuss extensions and trade-offs

Mention possible variations like allowing duplicates (use a set of indices per ID) or thread safety. Compare with alternative approaches like balanced BST (O(log n)) and explain why the hash map + array is optimal.

Key Points to Mention

  • Hash map for O(1) lookup by ID
  • Dynamic array for O(1) random access
  • Swap-with-last technique for O(1) removal
  • Updating the index of the swapped element in the hash map
  • Handling edge cases like removing the last element or non-existent ID
  • Expected O(1) time complexity due to hash map operations

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q3

Given a string of lowercase letters and balanced parentheses, return all characters that appear at the maximum nesting depth, preserving their order.

Algorithms & Data Structures
Author's notes

Took me a second to parse what 'depth' meant exactly.

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AI HintsAI Generated

Suggested Approach

Use a single pass to track the current depth and the maximum depth seen so far, collecting characters at the maximum depth. When a new maximum is found, reset the result list; when the current depth equals the maximum, append the character. This handles balanced parentheses and preserves order in O(n) time.

Pro tip: Clarify whether parentheses are only '(' and ')' or include other bracket types, and confirm that the string is guaranteed balanced. Mention edge cases like empty string or no parentheses, and that you'll return an empty list if no characters are at max depth.

1. Clarify and Validate

Confirm the definition of nesting depth, the types of parentheses, and whether the string is guaranteed balanced. Ask about edge cases like empty string or no parentheses.

2. Initialize Variables

Set current depth = 0, max depth = 0, and an empty list for results. These will track the state during traversal.

3. Single Pass Traversal

Iterate through each character: if '(', increment depth; if ')', decrement depth; otherwise, it's a letter. For letters, compare current depth with max depth and update results accordingly.

4. Handle Depth Updates

When current depth exceeds max depth, update max depth and reset the result list to contain only the current character. When current depth equals max depth, append the character to the result list.

5. Return Result

After traversal, return the result list. Discuss time and space complexity: O(n) time, O(k) space where k is the number of characters at max depth.

Key Points to Mention

  • Single-pass O(n) time complexity with O(k) space for the output.
  • Tracking current depth and max depth simultaneously.
  • Resetting the result list when a new max depth is found.
  • Preserving order by appending characters as encountered.
  • Handling edge cases: empty string, no parentheses, or no characters at max depth.
  • Clarifying assumptions about balanced parentheses and character set.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q4

On an m x n grid of houses and empty cells, place one turret to protect the maximum number of houses within Manhattan distance k.

Algorithms & Data StructuresTechnical Trade-offs
Author's notes

This one I didn't fully solve in time.

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AI HintsAI Generated

Suggested Approach

Clarify the problem constraints and then propose an efficient algorithm using a 2D prefix sum over a rotated coordinate system to count houses within Manhattan distance k for any candidate turret position. Discuss trade-offs between brute force O(m*n*k^2) and the optimized O(m*n) approach, and consider edge cases like houses on the boundary.

Pro tip: Mention that Manhattan distance balls become axis-aligned squares after rotating coordinates 45 degrees, which allows using a 2D prefix sum for O(1) range queries. This shows deep algorithmic insight and practical optimization.

1. Clarify the problem

Ask about grid size limits, whether turret can be placed on a house or only empty cells, and if multiple turrets are allowed. Confirm that Manhattan distance is used and that we want to maximize houses covered.

2. Discuss brute force approach

Explain that for each cell, we could check all cells within Manhattan distance k, counting houses. This takes O(m*n*k^2) time, which may be too slow for large grids.

3. Propose optimized approach

Describe transforming coordinates (u = x+y, v = x-y) so that Manhattan distance becomes Chebyshev distance, making the coverage area an axis-aligned square. Then use a 2D prefix sum on the transformed grid to query the number of houses in O(1) per candidate position.

4. Handle details and edge cases

Discuss mapping transformed coordinates to a bounded grid, handling negative indices, and ensuring the turret is placed only on valid cells (empty or house, as specified). Also consider if k is large enough to cover the entire grid.

5. Analyze complexity and trade-offs

State that the optimized solution runs in O(m*n) time and O(m*n) space, which is optimal. Compare with brute force and mention that if k is small, brute force might be acceptable, but the prefix sum approach scales better.

Key Points to Mention

  • Manhattan distance vs. Chebyshev distance and coordinate transformation (rotation by 45 degrees)
  • 2D prefix sum (integral image) for fast range sum queries
  • Time and space complexity analysis: O(m*n) vs. O(m*n*k^2)
  • Edge cases: turret placement restrictions, boundary conditions, large k
  • Potential follow-up: multiple turrets or obstacles blocking line of sight
  • Practical implementation details: coordinate mapping, array bounds, and memory usage

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q5

Find the shortest path from the top-left to the bottom-right of a grid, where you can break through at most k walls. Return -1 if no path exists.

Algorithms & Data Structures
Author's notes

BFS with state (row, col, walls_broken).

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AI HintsAI Generated

Suggested Approach

Model the grid as a graph where each cell is a node and edges connect adjacent cells with weight 0 for empty cells and weight 1 for walls. Then use 0-1 BFS or Dijkstra to find the shortest path from (0,0) to (n-1,m-1) with total cost ≤ k. Alternatively, use BFS with state (row, col, walls_broken) to track the minimum steps.

Pro tip: Clarify whether 'shortest' means minimum steps or minimum walls broken; if ambiguous, assume minimum steps and mention that you can adapt. Also, discuss early termination and pruning to optimize.

1. Clarify problem and constraints

Confirm grid dimensions, movement directions (4-way or 8-way), and whether k is inclusive. Ask about edge cases like start/end being walls.

2. Choose appropriate algorithm

Decide between 0-1 BFS (treating walls as cost 1) or BFS with state (r,c,walls). Explain why 0-1 BFS is efficient (O(nm)) and handles the constraint naturally.

3. Define state and transitions

For 0-1 BFS, state is just cell; for BFS with state, include walls broken. Describe how to update cost and check if walls broken ≤ k.

4. Implement and handle edge cases

Write code with a deque for 0-1 BFS, or a queue for BFS with state. Check if start or end is a wall and if k is sufficient.

5. Analyze complexity and test

State time and space complexity (O(nm) for 0-1 BFS, O(nm*k) for BFS with state). Walk through a small example to verify.

Key Points to Mention

  • 0-1 BFS using deque: push front for cost 0, push back for cost 1.
  • Dijkstra with priority queue as an alternative, but 0-1 BFS is more efficient.
  • BFS with state (row, col, walls_broken) and visited array to avoid revisiting same state.
  • Early termination when reaching destination with walls_broken ≤ k.
  • Edge cases: start or end is a wall, k=0, no path exists.
  • Time and space complexity analysis: O(nm) for 0-1 BFS, O(nm*k) for BFS with state.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.