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Meta·Software Engineer·Onsite - System Design / Architecture·Senior

SeniorPrefer not to say
Jun 2026

Summary

Meta system design round, proximity search in the style of Yelp or Google Maps. Pretty standard for this level but there's a lot of surface area to cover and the time goes fast.

Questions Asked (1)

Q1

Design a proximity search service similar to Yelp or Google Maps. The system should store places with attributes like name, coordinates, category, and rating, support radius-based queries with filtering and sorting, handle high read throughput with moderate writes, and keep data reasonably fresh.

System DesignTechnical Trade-offsData Modeling
Author's notes

I spent too long on the data model upfront and barely had time to talk through the geospatial indexing side, which is obviously the core of the problem.

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AI HintsAI Generated

Suggested Approach

Start by clarifying functional and non-functional requirements, then design a scalable architecture that uses a geospatial index (e.g., geohash or quadtree) for efficient radius queries. Discuss data modeling, storage choices, and trade-offs between consistency and latency, and explain how to handle high read throughput with caching and read replicas.

Pro tip: Emphasize the importance of choosing the right geospatial indexing strategy based on query patterns and data distribution, and discuss how to handle edge cases like dense urban areas and sparse rural regions.

1. Clarify Requirements

Ask questions to understand scale, read/write ratio, latency requirements, consistency needs, and filtering/sorting criteria. Define the scope and constraints.

2. Data Modeling and Storage

Design the schema for places with attributes, and choose a database that supports geospatial indexing (e.g., PostgreSQL with PostGIS, or a NoSQL solution like Elasticsearch). Consider partitioning and replication.

3. Geospatial Indexing and Query Processing

Select an indexing technique (geohash, quadtree, R-tree) to efficiently find places within a radius. Explain how to combine spatial and attribute filters, and how to sort results (e.g., by distance or rating).

4. Scalability and Performance

Address high read throughput with caching (e.g., Redis), read replicas, and CDN for static data. Discuss write path, data freshness, and trade-offs between consistency and availability.

5. Trade-offs and Extensions

Summarize key trade-offs (e.g., index update cost vs. query speed, consistency vs. latency) and mention potential extensions like personalization, real-time updates, or global distribution.

Key Points to Mention

  • Geospatial indexing techniques (geohash, quadtree, R-tree) and their trade-offs
  • Database choices: SQL vs NoSQL, and support for geospatial queries (e.g., PostGIS, Elasticsearch)
  • Caching strategies (e.g., Redis) and read replicas to handle high read throughput
  • Data partitioning and replication for scalability and fault tolerance
  • Handling filters and sorting efficiently (e.g., composite indexes, query optimization)
  • Trade-offs between consistency, latency, and data freshness (e.g., eventual consistency vs strong consistency)

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.