The per-entity sliding window part clicked pretty fast for me, keep a list of timestamps per user/team/company and prune anything older than 10 minutes on each call.
Clarify the requirements and edge cases, then design a solution using a sliding window with efficient data structures like deques or circular buffers for each user, team, and company. Implement the function with proper locking for concurrency, and write comprehensive test cases covering boundaries, concurrency, and mapping scenarios, tracing through them manually.
Pro tip: Discuss the trade-offs between different sliding window implementations (e.g., timestamp lists vs. counters with buckets) and how to handle distributed rate limiting if the system scales beyond a single node.
Ask about the mapping data structure, concurrency requirements, timestamp format, and whether the window is inclusive/exclusive. Confirm that all three limits must be checked and that recording happens only if all pass.
Choose a sliding window approach: maintain a queue of timestamps for each user, team, and company. On each call, evict timestamps older than 10 minutes, then check if counts are below limits. If allowed, append the timestamp to all three queues.
Use appropriate locking (e.g., per-user, per-team, per-company locks) to ensure thread safety. Optimize by using circular buffers or deques for O(1) amortized operations, and consider memory usage for large numbers of entities.
Create tests for: exactly at limit, just over limit, window expiration, multiple users in same team/company, and concurrent calls. Manually trace through each test to verify correctness, including edge cases like empty mapping or timestamp exactly 10 minutes old.
Explain alternative approaches (e.g., token bucket, fixed windows) and their pros/cons. Discuss how to scale to distributed systems using Redis or similar, and the impact of clock skew and precision.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.