The BFS/flood-fill part I got through okay but the gravity step tripped me up more than I expected.
Clarify the problem constraints and edge cases first, then propose a simulation approach using BFS/DFS to find and remove clusters of size >= 3, followed by gravity application. Optimize by tracking only affected regions and using a queue to process cascading explosions efficiently.
Pro tip: Demonstrate awareness of performance by discussing time/space complexity and potential optimizations like union-find or in-place gravity, and mention how you'd test with edge cases like no explosions or full-grid cascades.
Ask about grid size limits, whether diagonal neighbors count, and if gravity is per-column or global. Confirm that explosions trigger only when a balloon has at least two same-colored neighbors (i.e., cluster size >= 3).
Use BFS/DFS to find connected components of same-colored balloons. For each component, if size >= 3, mark for removal. Repeat until no more removals occur.
After each removal round, apply gravity by shifting remaining balloons down in each column, filling empty spaces with zeros (or a sentinel). This can be done in-place with two pointers per column.
Instead of rescanning the entire grid after each removal, only check neighbors of removed cells for new clusters. Use a queue to process potential explosions efficiently.
Discuss time complexity (worst-case O(n^3) for naive, but can be improved) and space complexity. Walk through edge cases: no explosions, full-grid explosion, and multiple cascades.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.