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Microsoft·Software Engineer·Technical Phone Screen·Intermediate

IntermediatePrefer not to say
Jun 2026

Summary

Microsoft SWE interview with a grid rotation problem that sounds trivial until you're actually talking through it live. The follow-up on generalization and in-place vs out-of-place tripped me up more than I expected.

Questions Asked (1)

Q1

Given a 3x3 grid of numbers, return the grid after a 180-degree rotation. Then discuss in-place versus out-of-place implementations, and how your solution generalizes to an n by m grid.

Algorithms & Data StructuresTechnical Trade-offs
Author's notes

I got the basic rotation right pretty fast, reversing the flattened list and reshaping.

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AI HintsAI Generated

Suggested Approach

Start by clarifying the problem and constraints, then present a clean solution for the 3x3 case using index mapping. Discuss in-place vs out-of-place trade-offs, and finally generalize to n by m grids, highlighting edge cases and complexity.

Pro tip: Mention that for a 180-degree rotation, you can swap elements in pairs (i, j) with (n-1-i, m-1-j) to achieve in-place rotation without extra space. Also, note that the same logic applies to any rectangular grid, but be careful with odd dimensions.

1. Clarify requirements and constraints

Ask if the grid is square, if it's mutable, and if in-place is required. Confirm the definition of 180-degree rotation (both rows and columns reversed).

2. Present a simple out-of-place solution

Create a new grid and map each element (i, j) to (n-1-i, m-1-j). This is straightforward and easy to verify.

3. Discuss in-place implementation

For in-place, iterate over half the elements and swap with their 180-degree counterpart. Handle odd dimensions by skipping the center element if n and m are both odd.

4. Generalize to n by m grid

Explain that the same index mapping works for any n and m. The in-place swap still works by iterating over the first half of the flattened grid or using nested loops with careful bounds.

5. Analyze complexity and edge cases

State time complexity O(n*m) and space complexity O(1) for in-place, O(n*m) for out-of-place. Mention edge cases: empty grid, 1x1, non-square, and odd dimensions.

Key Points to Mention

  • Index mapping: (i, j) -> (n-1-i, m-1-j)
  • In-place rotation by swapping pairs, avoiding double swaps
  • Time and space complexity analysis
  • Handling odd dimensions (center element stays)
  • Generalization to rectangular grids
  • Edge cases: empty grid, 1x1, non-square

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.