This one requires you to think about scale pretty fast.
Start by clarifying requirements: what content types, time windows, and scale (users, events per second). Then propose a high-level design using a distributed counter store like Redis with TTL, and discuss trade-offs between accuracy, latency, and cost. Finally, dive into data modeling, sharding, and failure handling.
Pro tip: Emphasize idempotency and atomicity in counter updates to avoid over- or under-counting, and discuss how to handle hot keys (e.g., a viral notification) via sharding or local aggregation.
Ask about scale (DAU, QPS), content types (e.g., notifications, recommendations), time windows (e.g., 1 per day), and consistency needs (strict vs. eventual).
Propose a service that checks and increments counters in a fast data store (e.g., Redis) with TTL, and outline the flow: receive request, check counter, allow/deny, increment.
Design keys (e.g., user_id:content_id:window) and choose data structures (e.g., Redis sorted sets for sliding windows, or simple counters for fixed windows). Discuss TTL and eviction.
Address sharding, replication, and hot keys. Discuss atomic operations (Lua scripts, transactions) and fallback strategies if the store is unavailable.
Compare fixed vs. sliding windows, accuracy vs. performance, and centralized vs. edge enforcement. Mention monitoring and analytics.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.