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Two Sigma·Software Engineer·Onsite - Coding / Algorithms·Senior

SeniorPrefer not to say
Jun 2026

Summary

Two Sigma coding round, two algorithm problems back to back. Both were genuinely hard and required you to actually think about data structures rather than just pattern-match to a standard solution. Walked out unsure how I did.

Questions Asked (2)

Q1

Given k project slots, an initial capital amount, and arrays of required capital and profit for each project, implement a function that returns the maximum capital you can accumulate by greedily selecting up to k feasible projects. Justify your data structure choices and analyze time and space complexity.

Algorithms & Data StructuresTechnical Trade-offs
Author's notes

The greedy angle clicked pretty fast: always pick the highest-profit project you can currently afford.

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AI HintsAI Generated

Suggested Approach

Use a min-heap to track feasible projects by required capital and a max-heap to select the most profitable among them. Iterate up to k times, each time moving all projects with capital requirement ≤ current capital into the max-heap, then adding the top profit to capital. This greedy strategy maximizes capital at each step.

Pro tip: Emphasize that the greedy choice is optimal because selecting the highest-profit feasible project never reduces future feasibility, and mention that the two-heap approach is a classic pattern for this problem (LeetCode 502).

1. Clarify and Define

Restate the problem: given k, initial capital W, and arrays Capital and Profits, return the maximum capital after at most k projects. Clarify that each project can be done at most once and that capital is cumulative.

2. Choose Data Structures

Use a min-heap to store projects by required capital (to efficiently find feasible ones) and a max-heap to store feasible projects by profit (to pick the most profitable). Justify: min-heap gives O(log n) insertion and O(1) peek for feasibility; max-heap gives O(log n) insertion and O(1) peek for max profit.

3. Algorithm Steps

Sort projects by capital requirement or push all into min-heap. For up to k iterations: move all projects from min-heap with capital ≤ current capital into max-heap; if max-heap is empty, break; else pop max profit, add to capital.

4. Complexity Analysis

Time: O(n log n + k log n) where n is number of projects. Space: O(n) for the heaps. Explain that each project is inserted and removed at most once from each heap.

5. Justify Greedy Choice

Argue that at each step, choosing the feasible project with maximum profit is optimal because it maximizes capital, which can only increase the set of feasible projects for future steps. This is a standard exchange argument.

Key Points to Mention

  • Greedy strategy: always pick the most profitable feasible project.
  • Use of two heaps: min-heap for capital requirements, max-heap for profits.
  • Time complexity: O(n log n + k log n) and space complexity: O(n).
  • Correctness proof via exchange argument or induction.
  • Handling edge cases: no feasible projects, k larger than number of projects, initial capital insufficient for any project.
  • Comparison with alternative approaches (e.g., sorting and scanning) and why heaps are more efficient.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q2

You have a grid with a start cell, an exit cell, walls, and open cells. A separate matrix gives each cell a height. Cells flood at the minute equal to their height value. Moving one cell per minute starting at time 0, find the minimum time to reach the exit before it floods, or return -1 if it's impossible.

Algorithms & Data StructuresTechnical Trade-offs
Author's notes

This one wrecked me a bit.

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AI HintsAI Generated

Suggested Approach

Model the problem as a shortest-path search on a time-expanded graph where each state is (row, col, time), and use BFS to find the earliest arrival at the exit. At each step, check that the destination cell's flood time is strictly greater than the arrival time, and that the start cell is not already flooded at time 0.

Pro tip: Clarify edge cases upfront: if the start or exit is flooded at time 0, return -1 immediately; also mention that BFS is optimal because each move costs exactly one minute, and discuss how to handle large grids with a visited set keyed by (row, col, time) or by pruning dominated states.

1. Clarify problem constraints and edge cases

Confirm grid dimensions, movement rules (4-directional?), and that flood time is the minute a cell becomes impassable. Check if start or exit floods at time 0 and handle immediately.

2. Define state and transition

State is (row, col, time). From a state, move to adjacent open cells if the arrival time (time+1) is strictly less than the destination's flood time. Also ensure the current cell is not flooded at the current time.

3. Choose BFS for shortest path

Use BFS because each move takes exactly one minute and we want the minimum time. BFS explores states in increasing time order, guaranteeing the first time we reach the exit is optimal.

4. Implement with visited tracking and early exit

Maintain a visited set of (row, col, time) or a 3D boolean array to avoid revisiting states. Return the time when the exit is dequeued or reached. If BFS exhausts, return -1.

5. Analyze complexity and discuss optimizations

Time complexity is O(R*C*T) where T is the maximum possible time (bounded by R*C). Space is similar. Mention potential optimizations like bidirectional BFS or A* with a heuristic, and trade-offs.

Key Points to Mention

  • BFS guarantees shortest path in unweighted graphs (each move cost 1).
  • State space includes time because cell availability depends on time.
  • Strict inequality: arrival time must be less than flood time (cell floods at that minute).
  • Edge cases: start/exit flooded at time 0, unreachable exit, no path.
  • Visited set must include time to avoid cycles and redundant work.
  • Complexity: O(R*C*T) time and space, where T <= R*C (since you can't wait).

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.