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Databricks·Software Engineer·Onsite - Coding / Algorithms·Senior

SeniorPrefer not to say
May 2026

Summary

Two coding problems for a Databricks software engineer round, one graph theory problem that sounds deceptively simple and one grid pathfinding problem with progressively nastier follow-ups. The uniformity requirement on the first one is where things get interesting.

Questions Asked (4)

Q1

Given k disjoint groups of node IDs where each group is already internally connected, return exactly k-1 edges that connect all groups into one component. The catch: the result must be sampled uniformly at random over all valid minimal connecting edge sets, and you need to explain why naive approaches fail to achieve uniformity.

Algorithms & Data StructuresTechnical Trade-offs
Author's notes

I got the basic structure fast, pick a spanning tree over the groups and for each tree edge pick one node from each endpoint group.

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AI HintsAI Generated

Suggested Approach

First, clarify that the problem is equivalent to sampling a uniformly random spanning tree of the contracted graph where each group is a supernode. Then, explain that naive methods like random edge selection or Kruskal with random weights fail to produce uniform distribution, and propose a correct approach such as Wilson's algorithm or the Matrix-Tree theorem with random weights from a continuous distribution.

Pro tip: Mention that using random weights from a continuous distribution (e.g., exponential) and then computing the minimum spanning tree yields a uniform spanning tree, but discrete weights can cause ties and bias. Also, note that the contracted graph may have multiple edges between supernodes, and these must be handled correctly to maintain uniformity.

1. Clarify the problem and constraints

Restate the problem: given k internally connected groups, we need to select exactly k-1 edges to connect them into one component, uniformly among all such minimal connecting sets. Confirm that the groups are disjoint and each is connected, so contracting each group yields a multigraph with k supernodes.

2. Identify the uniform sampling target

Recognize that a minimal connecting edge set corresponds to a spanning tree of the contracted multigraph. Thus, the goal is to sample a uniformly random spanning tree of this multigraph.

3. Explain why naive approaches fail

Discuss that naive methods like randomly picking edges until connected, or running Kruskal with random edge weights, do not guarantee uniformity because they bias towards certain trees (e.g., due to edge ordering or tie-breaking).

4. Propose a correct uniform sampling algorithm

Present a valid method: either use Wilson's algorithm on the contracted graph, or assign independent random weights from a continuous distribution to each edge and compute the minimum spanning tree (which is uniform). Mention that the Matrix-Tree theorem can also be used but may be less efficient.

5. Address implementation details and complexity

Discuss how to handle multiple edges between supernodes, ensure the algorithm works on multigraphs, and analyze time complexity. For Wilson's algorithm, it's O(E) expected; for random weights + MST, it's O(E log V).

Key Points to Mention

  • Contraction of each group into a supernode reduces the problem to sampling a uniform spanning tree of a multigraph.
  • Naive random edge selection or Kruskal with random weights (especially discrete) can introduce bias due to ties or ordering.
  • Wilson's algorithm provides a uniform spanning tree via loop-erased random walks.
  • Assigning independent continuous random weights (e.g., exponential) and computing the MST yields a uniform spanning tree.
  • The Matrix-Tree theorem can compute the number of spanning trees and sample uniformly, but may be computationally heavy.
  • Handling multiple edges between supernodes is crucial; each edge is distinct and must be considered separately.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q2

On a 2D grid with start, destination, obstacles, and cells labeled by transportation mode (walk, bike, car, train), each mode has a per-step cost and time. You must pick one mode for the entire trip and can only traverse cells of that mode type. Return the mode with minimum total travel time, breaking ties by cost.

Algorithms & Data Structures
Author's notes

Pretty clean BFS per mode.

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AI HintsAI Generated

Suggested Approach

Model the grid as a graph where each cell is a node and edges connect adjacent cells of the same mode. For each mode, run BFS (since each step has uniform cost within a mode) from start to destination, compute total time and cost, then select the mode with minimum time, breaking ties by cost.

Pro tip: Clarify early that you assume each step within a mode has a fixed cost and time, and that you can only move to adjacent cells (up/down/left/right). This shows you think about edge cases and constraints before coding.

1. Clarify problem constraints

Ask about grid size, movement directions (4 or 8), whether start/destination are always traversable, and if multiple modes can share a cell. Confirm that cost and time are per step and uniform for each mode.

2. Model as graph per mode

For each transportation mode, create a subgraph containing only cells of that mode. Treat each cell as a node and connect adjacent cells of the same mode with edges.

3. Run BFS for each mode

Since each step within a mode has uniform cost, use BFS to find the shortest path (in steps) from start to destination for that mode. If no path exists, skip that mode.

4. Compute total time and cost

For each mode with a valid path, multiply the number of steps by the mode's per-step time and cost to get total time and total cost.

5. Select optimal mode

Compare the total times across modes; if there's a tie, choose the mode with the lower total cost. Return the selected mode.

Key Points to Mention

  • Graph modeling: cells as nodes, adjacency as edges, but only for cells of the same mode.
  • BFS is optimal for unweighted graphs (uniform step cost within a mode).
  • Time and cost are computed as steps * per-step values.
  • Tie-breaking: if multiple modes have the same minimum time, pick the one with minimum cost.
  • Edge cases: no path for any mode, start or destination not of the mode type, multiple modes on same cell (if allowed).
  • Complexity: O(M * R * C) where M is number of modes, R rows, C columns.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q3

Extend the grid problem to allow switching transportation modes mid-route, where each switch incurs a penalty. Find the optimal path minimizing total time then total cost.

Algorithms & Data StructuresTechnical Trade-offs
Author's notes

This is where I had to slow down.

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AI HintsAI Generated

Suggested Approach

Model the problem as a graph where each node represents a cell and a transportation mode, and edges represent moving to adjacent cells with the same mode or switching modes at the same cell with a penalty. Use a modified Dijkstra's algorithm that prioritizes total time first, then total cost as a tiebreaker, to find the optimal path.

Pro tip: Explicitly discuss how to handle the lexicographic optimization (time then cost) within Dijkstra's algorithm, such as by using a tuple (time, cost) as the distance and comparing lexicographically. Also, mention that the state space expansion is necessary to account for mode switching.

1. Clarify the problem and constraints

Ask clarifying questions about the grid size, number of transportation modes, penalty values, and whether time and cost are independent or correlated. Confirm that the objective is to minimize total time first, then total cost.

2. Define the state space

Represent each state as (row, column, mode). This captures the current position and transportation mode, allowing mode switches to be modeled as transitions between states at the same cell.

3. Construct the graph with weighted edges

Add edges for moving to adjacent cells with the same mode (weight = time and cost for that move) and for switching modes at the same cell (weight = penalty time and cost). Ensure edge weights reflect both time and cost.

4. Apply a modified shortest path algorithm

Use Dijkstra's algorithm with a priority queue where the key is a tuple (time, cost). When comparing distances, use lexicographic order: smaller time first, then smaller cost. This ensures the optimal path minimizes time, then cost.

5. Analyze complexity and potential optimizations

Discuss the time and space complexity: O(V log V + E) where V = rows * cols * modes and E is the number of edges. Mention possible optimizations like early termination when the destination is reached, or using A* if a heuristic is available.

Key Points to Mention

  • State space expansion: each cell is duplicated for each transportation mode.
  • Mode switching penalty: modeled as an edge between different modes at the same cell with added time and cost.
  • Lexicographic optimization: using a tuple (time, cost) as the distance metric in Dijkstra's algorithm.
  • Priority queue implementation: ensure the comparison is lexicographic on (time, cost).
  • Complexity analysis: O((R*C*M) log(R*C*M)) time and O(R*C*M) space.
  • Edge cases: unreachable destination, zero penalties, multiple optimal paths with same time but different cost.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q4

Further extend the problem to cap the number of allowed mode switches. Find the optimal route under the same objective while staying within the switch limit.

Algorithms & Data StructuresSystem Design
Author's notes

State expands again to (row, col, current_mode, switches_used).

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AI HintsAI Generated

Suggested Approach

Model the problem as a graph where each node represents a location and a mode, and edges represent transitions with associated costs and mode switches. Use a modified shortest path algorithm (e.g., Dijkstra) that tracks the number of mode switches used so far, and find the optimal route that minimizes the objective while respecting the switch limit.

Pro tip: Discuss how to handle the switch limit efficiently: instead of treating it as a hard constraint that might require backtracking, incorporate it into the state space and use dynamic programming or a layered graph approach. This shows you understand how to balance optimality with constraints.

1. Clarify the problem and constraints

Restate the problem to ensure you understand the objective, the modes, the switch limit, and any other constraints. Ask clarifying questions if needed.

2. Define the state space

Represent each state as (location, mode, switches_used). This captures both the current position and the number of mode switches taken so far.

3. Choose the algorithm

Use Dijkstra's algorithm on the expanded state graph, where edge weights are the costs (e.g., time or distance) and mode switches increment the switch count. Alternatively, use dynamic programming if the graph is a DAG or has special structure.

4. Handle the switch limit

Prune states where switches_used exceeds the limit. Ensure the algorithm explores all valid states and finds the optimal path within the limit.

5. Analyze complexity and optimize

Discuss time and space complexity: O((V * M * K) log(V * M * K)) for Dijkstra, where V is locations, M is modes, K is switch limit. Mention potential optimizations like early termination or bidirectional search.

Key Points to Mention

  • State space expansion to include mode and switch count
  • Modified Dijkstra or dynamic programming approach
  • Handling the switch limit as a constraint in the state
  • Time and space complexity analysis
  • Potential optimizations (e.g., pruning, early exit)
  • Comparison with the original problem without switch limit

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.