The problem itself is not crazy hard but the scale hint is what tripped me up at first.
Start by clarifying requirements and edge cases, then propose a design using a hash map for O(1) order lookups and a state machine to enforce valid transitions. Implement the command parser and handlers, ensuring efficient I/O and error handling, and test with large inputs to verify performance.
Pro tip: Mention that you'll use a fast I/O method like buffered reading to handle 200,000 commands within time limits, and consider using an enum for order states to make transitions explicit and less error-prone.
Ask about command format, output expectations, and constraints like duplicate IDs or invalid symbols. Confirm the exact state transition rules and error conditions.
Propose using a hash map (e.g., unordered_map) to store orders by ID for O(1) access. Define a state machine with allowed transitions (e.g., LIVE->PAUSED, PAUSED->LIVE, LIVE->CANCELLED, PAUSED->CANCELLED) and reject others.
Write a parser that reads commands line by line, tokenizes them, and dispatches to appropriate handlers. For each command, validate inputs, update state, and produce output (e.g., order details for GET, count for COUNT, ERROR for invalid).
Use fast I/O (e.g., ios::sync_with_stdio(false) in C++) and ensure operations are O(1). Test with large inputs to verify speed and correctness, and handle edge cases like missing orders or invalid transitions.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.