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Amazon·Software Engineer·Technical Phone Screen·Intermediate

IntermediatePrefer not to say
Jul 2026

Summary

Amazon SWE coding round with a class design problem. Pretty much one question the whole time, focused on OOP and randomness guarantees. Not the most intense interview but there were some gotchas in the implementation details.

Questions Asked (1)

Q1

Design a Card class that represents a standard 52-card deck. Implement a drawCard() method that returns a random card each call, with no repeats until all 52 cards have been drawn.

Algorithms & Data StructuresSystem DesignTechnical Trade-offs
Author's notes

My first instinct was to just use a random number and check if it was already drawn, which the interviewer let me finish before pointing out that gets slow as the deck empties.

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AI HintsAI Generated

Suggested Approach

Start by clarifying requirements and constraints, then design the Card class with suit and rank, and implement the deck using a Fisher-Yates shuffle or a random index swap to ensure uniform randomness without repeats. Discuss trade-offs between pre-shuffling and on-the-fly selection, and consider thread safety and reset behavior.

Pro tip: Mention that you would use a cryptographically secure random number generator if fairness is critical, and discuss how to handle deck exhaustion (e.g., throw an exception or auto-reshuffle) based on the use case.

1. Clarify Requirements

Ask about constraints: should drawCard() be thread-safe? What happens when the deck is empty? Should the deck be resettable? Are there performance requirements?

2. Design Card and Deck

Define a Card class with immutable suit and rank (e.g., enums). The Deck class holds a list of 52 cards and an index or remaining count.

3. Implement drawCard()

Use Fisher-Yates shuffle to randomize the deck once, then draw sequentially. Alternatively, pick a random index from the remaining cards and swap with the last drawn position.

4. Handle Edge Cases

Decide behavior when deck is empty: throw an exception, return null, or automatically reshuffle. Ensure no repeats until all cards are drawn.

5. Discuss Trade-offs

Compare pre-shuffling (O(n) setup, O(1) draw) vs. on-the-fly random selection (O(1) draw but requires tracking). Mention thread safety and randomness quality.

Key Points to Mention

  • Use Fisher-Yates shuffle for unbiased randomization.
  • Ensure no repeats by removing drawn cards or using an index pointer.
  • Consider thread safety with synchronized methods or thread-local decks.
  • Handle deck exhaustion gracefully (exception or reshuffle).
  • Discuss randomness source: java.util.Random vs. SecureRandom.
  • Complexity: O(n) initialization, O(1) draw after shuffle.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.