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MathWorks·Software Engineer·Technical Phone Screen·Intermediate

Intermediate
Jul 2026

Summary

MathWorks software engineer interview with a meaty constraint-satisfaction problem that covered algorithm design, data structures, complexity analysis, and pseudocode all in one question. Pretty demanding for a single problem but it felt like they wanted to see how far you could take it.

Questions Asked (1)

Q1

You have a set of locations on a 2D grid and a list of relational constraints: directional clues (north/south/east/west), adjacency or non-adjacency, row/column exclusions, and an 'exactly one of a set is adjacent to a target' rule. Design an algorithm to find the unique grid position of a target person given these constraints, describe your data structures, analyze time and space complexity, and write pseudocode.

Algorithms & Data StructuresSystem DesignTechnical Trade-offs
Author's notes

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AI HintsAI Generated

Suggested Approach

Model the problem as a constraint satisfaction problem (CSP) and use backtracking with constraint propagation to find the unique target position. Represent the grid and constraints explicitly, then apply pruning techniques like forward checking and MRV heuristic to efficiently narrow down possibilities. Finally, analyze the complexity and provide clear pseudocode.

Pro tip: Emphasize that the 'exactly one of a set is adjacent' constraint is a global cardinality constraint that can be handled with specialized propagation, and mention that uniqueness of the solution can be verified by continuing the search after finding one solution.

1. Model the Problem

Define variables for each person's grid position (row, column) and translate each constraint into a formal relation (e.g., directional, adjacency, row/column exclusion, exactly-one-adjacent).

2. Choose Data Structures

Use a 2D array or dictionary to represent the grid, sets for domains of possible positions, and adjacency lists or bitmasks for efficient constraint checking.

3. Design the Algorithm

Implement backtracking search with constraint propagation: start with all positions possible, apply constraints to prune domains, and recursively assign positions using MRV and forward checking.

4. Analyze Complexity

Discuss worst-case time complexity (exponential in number of people) and space complexity (O(N*M) for grid and domains), noting that propagation reduces practical runtime.

5. Write Pseudocode

Provide clear pseudocode for the backtracking search with propagation, including handling of the 'exactly one adjacent' constraint via counting.

Key Points to Mention

  • Constraint Satisfaction Problem (CSP) formulation with variables, domains, and constraints
  • Backtracking search with forward checking and MRV heuristic for efficiency
  • Handling global constraints like 'exactly one of a set is adjacent' using counting or specialized propagators
  • Time complexity: worst-case exponential, but pruning makes it feasible for typical puzzle sizes
  • Space complexity: O(N*M) for grid and domains, plus recursion stack
  • Verification of uniqueness by finding all solutions or proving no others exist

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.