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The naive loop fails immediately once you see the constraint on k, which I did notice pretty fast.
Model the friends and their fixed receivers as a functional graph where each node has exactly one outgoing edge. Since k can be up to 10^9, use cycle detection (e.g., Floyd's tortoise and hare) to find the cycle length and the entry point, then compute the final position using modular arithmetic.
Pro tip: Clarify with the interviewer whether the ball is passed exactly k times or if you start at friend 1 and then perform k passes; also mention edge cases like k=0 and self-loops to show thoroughness.
Restate the problem: starting at node 1, follow the 'receiver' pointers for k steps. Note that k can be up to 10^9, so simulation is infeasible.
Recognize that each node has exactly one outgoing edge, so the graph consists of cycles with trees feeding into them. The path from node 1 will eventually enter a cycle.
Use Floyd's cycle-finding algorithm (tortoise and hare) to find the cycle length and the first node of the cycle (the entry point). Alternatively, use a visited array to record the step at which each node is first seen.
Let mu be the number of steps before entering the cycle, and lambda be the cycle length. If k < mu, the answer is the node reached after k steps. Otherwise, the answer is the node at position mu + ((k - mu) mod lambda) along the path.
Consider k=0 (return 1), self-loops (cycle length 1), and ensure the algorithm works when the cycle includes node 1. Test with small examples.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.