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Meta·Software Engineer·Onsite - Coding / Algorithms·Intermediate

Intermediate
Jun 2026Remote

Summary

Virtual onsite coding round at Meta for a software engineer role. One question, object-oriented design flavor, asked me to implement a card deck from scratch.

Questions Asked (1)

Q1

Design and implement a standard card deck in an object-oriented way, including relevant data structures and operations.

Algorithms & Data StructuresSystem DesignTechnical Trade-offs
Author's notes

Seemed straightforward at first and I kind of rushed into coding without thinking through the class hierarchy.

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AI HintsAI Generated

Suggested Approach

Start by clarifying requirements (e.g., standard 52-card deck, jokers, multiple decks) and then design classes for Card, Deck, Hand, and Player with clear responsibilities. Implement core operations like shuffle, deal, and reset, and discuss trade-offs such as using enums for suits/ranks and ensuring thread safety if needed.

Pro tip: Demonstrate extensibility by mentioning how to support multiple decks, jokers, or different card games without major refactoring, and discuss the Fisher-Yates shuffle for unbiased randomization.

1. Clarify Requirements

Ask about the scope: standard 52-card deck, inclusion of jokers, multiple decks, and specific operations needed (shuffle, deal, reset). Confirm if thread safety or persistence is required.

2. Identify Core Classes

Define classes: Card (suit, rank), Deck (collection of cards), Hand (cards held by a player), and Player (optional). Use enums for Suit and Rank to ensure type safety.

3. Design Operations

Implement methods: shuffle (Fisher-Yates), deal (remove top card), reset (reinitialize deck), and possibly add/remove cards. Consider returning cards to deck or discarding.

4. Discuss Trade-offs and Extensibility

Talk about design choices: using List vs. array, immutability of Card, thread safety (synchronized or concurrent collections), and how to extend for multiple decks or jokers.

5. Implement and Test

Write clean code with proper encapsulation and provide simple tests or usage examples to demonstrate correctness.

Key Points to Mention

  • Use enums for Suit and Rank to ensure type safety and avoid invalid values.
  • Implement Fisher-Yates shuffle for unbiased randomization.
  • Encapsulate deck operations (shuffle, deal) to hide internal representation.
  • Consider thread safety if deck may be accessed concurrently.
  • Design for extensibility: support multiple decks, jokers, or different card games.
  • Discuss trade-offs between using a List vs. array and immutability of Card.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.