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Databricks·Software Engineer·Technical Phone Screen·Senior

SeniorPrefer not to say
Jul 2026Remote

Summary

Databricks SWE interview that went deep on graph problems, specifically a commute optimization problem that kept getting harder as the conversation went on. The mode-switching extension was where things got interesting and also where I started to sweat a bit.

Questions Asked (4)

Q1

Given a graph where nodes are locations and edges are transit segments with associated costs or times, find the optimal route from a source to a destination. How would you approach this, and what algorithm would you use?

Algorithms & Data Structures
Author's notes

Pretty standard Dijkstra setup, I got through it fine.

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AI HintsAI Generated

Suggested Approach

Start by clarifying the problem constraints: whether edge weights are non-negative, if the graph is static or dynamic, and if we need the shortest path or just any optimal route. Then propose Dijkstra's algorithm for non-negative weights, explaining its greedy approach and complexity, and mention alternatives like Bellman-Ford for negative weights or A* for heuristic-based optimization.

Pro tip: Demonstrate awareness of real-world trade-offs: mention that in practice, you might use bidirectional search or contraction hierarchies for large-scale road networks, and always consider memory constraints and parallelism, especially at a data-intensive company like Databricks.

1. Clarify requirements and constraints

Ask about edge weight properties (non-negative, negative, zero), graph size, whether it's static or dynamic, and if we need the exact shortest path or an approximation. This determines algorithm choice.

2. Choose the appropriate algorithm

For non-negative weights, Dijkstra's algorithm is optimal; for negative weights, Bellman-Ford; for heuristic-based, A*. Explain why the chosen algorithm fits the constraints.

3. Detail the algorithm's mechanics

Describe how the algorithm works: e.g., Dijkstra uses a priority queue to repeatedly extract the node with the smallest tentative distance and relax its edges. Mention time complexity O((V+E) log V) with a binary heap.

4. Discuss optimizations and alternatives

Mention bidirectional search, A* with admissible heuristics, or preprocessing techniques like contraction hierarchies for large graphs. Also consider early termination when destination is reached.

5. Address practical considerations

Talk about handling large graphs (memory, parallelism), dynamic updates (e.g., real-time traffic), and potential edge cases like disconnected graphs or zero-weight cycles.

Key Points to Mention

  • Dijkstra's algorithm for non-negative weights, with priority queue implementation and O((V+E) log V) complexity.
  • Bellman-Ford for graphs with negative weights, detecting negative cycles.
  • A* search with admissible heuristics for faster pathfinding when a good heuristic is available.
  • Bidirectional search to reduce search space by simultaneously searching from source and destination.
  • Handling large-scale graphs: use of contraction hierarchies, parallelization, or approximate algorithms.
  • Edge cases: disconnected graphs, zero-weight edges, and dynamic edge weights requiring incremental algorithms.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q2

Now extend the problem: the traveler can switch between transit modes (walking, biking, car, public transit) along the route. Each mode has its own cost or time, and switching modes incurs a penalty. How do you model and solve this?

Algorithms & Data StructuresSystem DesignTechnical Trade-offs
Author's notes

This is the one I'll be thinking about for a while.

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AI HintsAI Generated

Suggested Approach

Model the problem as a graph where nodes represent locations and edges represent travel segments with mode-specific costs, and mode-switching penalties are incorporated by expanding the state space to include the current mode. Then apply a shortest path algorithm like Dijkstra's on this expanded graph to find the optimal route.

Pro tip: Discuss how to handle large-scale graphs efficiently, such as using contraction hierarchies or A* with admissible heuristics, and mention that mode-switching penalties can be modeled as edge weights between mode-specific nodes at the same location.

1. Define the graph model

Create a graph where each node represents a location, and edges represent travel between locations using a specific mode. Include mode-switching edges at each location with associated penalties.

2. Expand state space

Transform the graph into a state-expanded graph where each state is a tuple (location, current_mode). This allows mode-switching penalties to be modeled as edges between states at the same location.

3. Choose algorithm

Apply Dijkstra's algorithm on the expanded graph to find the shortest path from start to destination, considering all mode combinations and switching penalties.

4. Optimize for scale

Discuss optimizations like A* with heuristics, bidirectional search, or contraction hierarchies to handle large networks efficiently.

5. Consider trade-offs

Address trade-offs between preprocessing time, memory usage, and query time, and how to handle dynamic costs or real-time updates.

Key Points to Mention

  • Graph modeling with mode-specific edges and mode-switching penalty edges
  • State expansion to (location, mode) pairs to capture mode-switching costs
  • Dijkstra's algorithm for shortest path on the expanded graph
  • Optimizations like A* with admissible heuristics or contraction hierarchies
  • Handling dynamic costs and real-time updates in the graph
  • Trade-offs between preprocessing, memory, and query performance

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q3

How does state space grow in this layered graph model, and how would you handle situations where not all transit modes are available at every node?

Algorithms & Data StructuresTechnical Trade-offs
Author's notes

State explosion was something I flagged myself, nodes times modes, and they seemed happy I brought it up.

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AI HintsAI Generated

Suggested Approach

First, define the layered graph model: each layer represents a transit mode, and nodes are (location, mode) pairs. Then, explain that state space grows as O(V * M) where V is the number of locations and M is the number of modes, but can be larger if modes have internal states (e.g., time, fare). For missing modes, discuss techniques like adding dummy nodes or edges with infinite cost, or dynamically generating only valid states.

Pro tip: Mention that in practice, you can avoid explicitly creating all layers by using a sparse representation or on-the-fly state generation, which is crucial for large-scale graphs like those at Databricks.

1. Define the layered graph model

Explain that each transit mode is a layer, and nodes are (location, mode) pairs. Edges connect nodes within the same layer (mode-specific travel) and between layers (mode transfers at the same location).

2. Analyze state space growth

State space size is O(V * M) where V is locations and M is modes. If modes have additional state (e.g., time, fare), it becomes O(V * M * S). Discuss how this affects memory and time complexity.

3. Handle missing modes at nodes

For nodes where a mode is unavailable, either omit those states or represent them with infinite cost edges. Alternatively, use a dynamic graph where only valid (location, mode) pairs are generated.

4. Discuss trade-offs and optimizations

Compare explicit layered graph vs. on-the-fly state generation. Mention sparse representations, pruning, and heuristics to reduce state space. Consider using Dijkstra or A* on the fly.

5. Relate to Databricks context

Tie the solution to scalability and distributed computing, e.g., partitioning the graph or using graph processing frameworks like GraphX or GraphFrames.

Key Points to Mention

  • Layered graph representation: nodes as (location, mode) pairs, edges within and between layers.
  • State space complexity: O(V * M) or O(V * M * S) with additional state.
  • Handling missing modes: dummy nodes, infinite cost edges, or dynamic state generation.
  • Trade-offs: explicit vs. implicit graph, memory vs. computation.
  • Algorithm choices: Dijkstra, A*, or BFS with modifications for multi-modal graphs.
  • Scalability: sparse data structures, pruning, and distributed processing for large graphs.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q4

Would bidirectional search or reverse search help in this layered graph scenario? When and why?

Algorithms & Data StructuresTechnical Trade-offs
Author's notes

Blanked for a second.

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AI HintsAI Generated

Suggested Approach

Clarify the graph's structure, especially the layered nature and edge directions, then compare bidirectional and reverse search based on goal direction, branching factor, and layer constraints. Explain when each is beneficial and why, using complexity analysis and practical trade-offs.

Pro tip: Emphasize that bidirectional search requires efficient intersection detection and balanced frontiers; in layered graphs, reverse search may be more effective if the goal layer has a smaller branching factor or if reverse edges are readily available.

1. Clarify the graph and problem

Ask about the graph's directedness, layer structure, edge weights, and whether the goal is a single node or a set. Confirm if reverse edges are explicitly available or can be derived.

2. Define bidirectional and reverse search

Briefly explain bidirectional search (simultaneous forward and backward BFS/DFS from start and goal) and reverse search (searching backward from goal to start).

3. Analyze applicability to layered graphs

Discuss how layering affects search: bidirectional can meet in the middle layer, reducing explored nodes; reverse search may exploit smaller branching factors near the goal layer.

4. Compare trade-offs and complexity

Contrast time/space complexity: bidirectional often reduces from O(b^d) to O(b^(d/2)), but requires storing two frontiers; reverse search may be simpler but can be inefficient if reverse branching is high.

5. Conclude with when and why

State conditions where each helps: bidirectional when both directions have manageable branching and intersection is cheap; reverse when goal-side branching is low or reverse edges are natural.

Key Points to Mention

  • Bidirectional search reduces time and space complexity by meeting in the middle, but requires efficient intersection detection and balanced frontiers.
  • Reverse search is beneficial when the goal is a single node and reverse edges are available, especially if the branching factor near the goal is smaller.
  • Layered graphs may impose constraints: bidirectional search can exploit layer boundaries to limit search depth, while reverse search may need to traverse layers in reverse order.
  • Trade-offs include memory overhead for two frontiers, potential for increased overhead if one direction is much slower, and the need for reversible edges.
  • Practical considerations: in real systems like Databricks, graph data may be distributed, so reverse edges might not be materialized, affecting feasibility.
  • Complexity analysis: bidirectional search can reduce O(b^d) to O(b^(d/2)), but if the graph is not balanced, the benefit diminishes.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.