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Applied·Software Engineer·Technical Phone Screen·Intermediate

IntermediatePrefer not to say
Jun 2026

Summary

Applied gave me a geometry problem for a software engineer screen and it was more of a rabbit hole than I expected. The edge cases kept multiplying the longer I thought about it.

Questions Asked (1)

Q1

Given two 2D line segments defined by their endpoints, write a function to determine whether the segments intersect. Handle edge cases like vertical segments, endpoint touches, and collinear overlaps. Follow-up: if they intersect at a single point, return the coordinates; if they overlap along a stretch, return a representation of that overlap.

Algorithms & Data StructuresTechnical Trade-offs
Author's notes

I started with the slope-intercept approach and immediately ran into the vertical segment wall.

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AI HintsAI Generated

Suggested Approach

Start by clarifying the problem and edge cases, then propose a robust orientation-based method using cross products to handle all cases including collinear overlaps. Structure your answer by first explaining the algorithm, then walking through edge cases, and finally discussing how to return intersection points or overlap segments.

Pro tip: Mention that you would use exact arithmetic or epsilon comparisons to avoid floating-point errors, and that you would write unit tests for all edge cases before coding.

1. Clarify requirements and edge cases

Ask about input format, expected output for different intersection types, and whether segments are inclusive of endpoints. List edge cases: vertical, horizontal, collinear, touching endpoints, overlapping.

2. Choose an algorithm

Use orientation tests (cross products) to determine if the segments straddle each other. For collinear cases, check bounding box overlap to detect overlap or touching.

3. Handle intersection types

If proper intersection, compute the intersection point using line equations. If collinear overlap, compute the overlapping segment endpoints by projecting onto the dominant axis.

4. Implement with precision

Use exact arithmetic if possible, or epsilon-based comparisons. Write clear code with helper functions for orientation and point-on-segment checks.

5. Test and validate

Walk through test cases: non-intersecting, proper intersection, endpoint touch, collinear disjoint, collinear overlap, vertical segments. Verify outputs.

Key Points to Mention

  • Cross product for orientation (clockwise, counterclockwise, collinear)
  • Bounding box check for collinear overlap
  • Parametric line intersection for computing intersection point
  • Handling vertical segments (infinite slope) without division by zero
  • Floating-point precision issues and epsilon comparisons
  • Time complexity O(1) and space complexity O(1)

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.