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Google·Software Engineer·Technical Phone Screen·Intermediate

IntermediatePrefer not to say
Jun 2026

Summary

Google SWE interview with an OOD coding problem that had a spicy follow-up. The core design wasn't too bad but the weighted random sampling piece is where things got interesting.

Questions Asked (2)

Q1

Design a data collection backed by a hash map that supports inserting items and querying them sorted by frequency of insertion.

System DesignAlgorithms & Data StructuresTechnical Trade-offs
Author's notes

Felt pretty comfortable here.

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AI HintsAI Generated

Suggested Approach

Start by clarifying the requirements: the data collection should support insert and query operations, where query returns items sorted by frequency of insertion (i.e., how many times each item has been inserted). Propose a design using a hash map to store item frequencies and a balanced BST or bucket sort to maintain sorted order by frequency, discussing trade-offs between update and query time. Consider edge cases like ties in frequency and dynamic updates.

Pro tip: Mention that you would use a doubly linked list of frequency buckets (like LFU cache) to achieve O(1) updates and queries, but note that if queries are infrequent, a simpler approach like sorting on demand might suffice. This shows you can balance complexity with practical needs.

1. Clarify Requirements

Ask whether the query should return items sorted by frequency in ascending or descending order, and whether ties should be broken by insertion order or any order. Also clarify if frequencies can decrease (e.g., deletions) or only increase.

2. Choose Data Structures

Use a hash map to map each item to its frequency. For sorted order, consider a balanced BST (e.g., TreeMap) keyed by frequency, or a bucket approach with a list of items per frequency. Discuss time complexities for insert and query.

3. Design Operations

For insert: update the frequency in the hash map and adjust the sorted structure (e.g., move item to new frequency bucket). For query: traverse the sorted structure to return items in order. Ensure O(1) or O(log n) per operation.

4. Handle Edge Cases

Address ties by maintaining insertion order within the same frequency (e.g., using a linked list per bucket). Consider concurrency if needed, and memory usage for large datasets.

5. Analyze Trade-offs

Compare approaches: BST gives O(log n) insert and query, while bucket approach can give O(1) insert and query but may use more memory. Discuss when to use each based on expected workload.

Key Points to Mention

  • Hash map for O(1) frequency lookup.
  • Balanced BST (e.g., TreeMap) or bucket list for sorted order by frequency.
  • Time complexity: insert O(1) with bucket approach, query O(k) where k is number of distinct frequencies.
  • Handling ties: maintain insertion order within same frequency using linked list.
  • Trade-offs between update-heavy vs query-heavy workloads.
  • Potential use of LFU cache design pattern for O(1) operations.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q2

Follow-up: add a method that returns a random item where the probability of selecting each item is proportional to how frequently it was inserted. How would you implement this?

Algorithms & Data StructuresTechnical Trade-offs
Author's notes

This is where I fumbled a bit.

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AI HintsAI Generated

Suggested Approach

Clarify that the probability of selecting an item should be proportional to its insertion frequency, then propose a data structure that supports efficient weighted random selection, such as an array with cumulative weights and binary search, or a segment tree. Discuss the trade-offs between update and query time, and consider whether the frequency distribution is static or dynamic.

Pro tip: Mention that if insertions are frequent, a Fenwick tree (binary indexed tree) can provide O(log n) updates and queries, which is often preferred in practice. Also, note that if the total number of insertions is known in advance, a simpler approach with prefix sums and binary search works well.

1. Clarify requirements

Confirm that the probability of selecting an item is proportional to its insertion frequency, and discuss whether the data structure needs to support dynamic insertions and queries interleaved.

2. Choose data structure

Select a data structure that maintains cumulative weights and supports efficient random selection, such as an array with prefix sums and binary search, a Fenwick tree, or a segment tree.

3. Implement insertion

Describe how to update the data structure when a new item is inserted, ensuring that the cumulative weights are correctly maintained.

4. Implement random selection

Explain the algorithm to generate a random number between 0 and total weight, then find the corresponding item using the data structure.

5. Analyze complexity and trade-offs

Compare the time and space complexity of different approaches, and discuss scenarios where one might be preferred over another.

Key Points to Mention

  • Weighted random selection based on insertion frequency
  • Cumulative weights and binary search for static or infrequent updates
  • Fenwick tree (BIT) or segment tree for dynamic updates with O(log n) operations
  • Handling duplicate items: either store each insertion separately or aggregate frequencies
  • Random number generation and mapping to the cumulative distribution
  • Trade-offs between update time, query time, and space complexity

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.