← Anthropic Interview Insights

Anthropic·Software Engineer·Onsite - System Design / Architecture·Senior

Senior
Jun 2026

Summary

System design round at Anthropic for a software engineering role. One meaty question about building a reference API, and they really pushed on edge cases around resource utilization and scaling.

Questions Asked (1)

Q1

Design a reference API. How would you handle scenarios where the CPU is idle but the GPU is heavily loaded? Walk through your scaling strategy.

System DesignTechnical Trade-offsAPI & Integrations
Author's notes

The high-level design part was fine but then they drilled into the CPU/GPU imbalance scenario and I kind of fumbled.

Create a free account to read the full note

AI HintsAI Generated

Suggested Approach

Start by clarifying the API's purpose and the workload characteristics (e.g., inference serving with GPU-bound models). Then explain how to decouple CPU and GPU scaling by monitoring GPU utilization and queue depth, and describe a scaling strategy that scales GPU resources independently while keeping CPU resources minimal.

Pro tip: Emphasize that CPU idleness is expected in GPU-heavy workloads, so scaling decisions should be driven by GPU metrics and end-to-end latency, not CPU utilization. Mention the importance of avoiding over-provisioning CPUs to save cost.

1. Clarify requirements and constraints

Ask about the API's purpose, expected traffic patterns, latency SLOs, and whether it's for training or inference. This sets the context for scaling decisions.

2. Design the reference API

Outline a simple API (e.g., REST or gRPC) that accepts requests and returns results, with endpoints for health checks and metrics. Highlight that the API layer should be stateless and horizontally scalable.

3. Identify the bottleneck and metrics

Explain that in GPU-heavy workloads, the GPU is the bottleneck. Monitor GPU utilization, memory usage, and queue length, along with request latency and throughput.

4. Decouple CPU and GPU scaling

Propose separate scaling policies for CPU and GPU pools. Scale GPU instances based on GPU metrics, and keep CPU instances minimal since they are mostly idle.

5. Implement autoscaling and load balancing

Use Kubernetes Horizontal Pod Autoscaler (HPA) with custom metrics for GPU scaling, and a load balancer to distribute requests. Consider batching and queuing to smooth spikes.

Key Points to Mention

  • GPU utilization and queue depth as primary scaling metrics
  • Decoupling CPU and GPU scaling to avoid over-provisioning CPUs
  • Using Kubernetes HPA with custom metrics (e.g., via Prometheus adapter)
  • Batching requests to improve GPU efficiency
  • Cost implications of idle CPUs and how to minimize them
  • End-to-end latency SLOs and how they influence scaling decisions

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.