I started okay, got the basic tree walk going and handled the primitive case fine.
Start by clarifying the Node structure and the inference goal, then outline a recursive simultaneous traversal that builds a mapping while checking for conflicts and structural mismatches. After implementing the core algorithm, discuss extensions for nested generics and how the mapping resolves return types, emphasizing error handling and edge cases.
Pro tip: Mention that you'd use a union-find or substitution map to handle transitive bindings and avoid infinite loops, and that you'd write unit tests for conflicting bindings and nested tuples to ensure robustness.
Confirm the Node representation (e.g., primitives, generics, tuples) and define a mapping structure (e.g., dictionary) to store generic-to-type bindings. Discuss error types for conflicts and mismatches.
Outline a recursive function that compares input_type and actual_type: if both are primitives, check equality; if input is generic, bind or verify; if both are tuples, recurse element-wise; otherwise raise structural mismatch.
Explain how to detect conflicting bindings (e.g., T1 bound to int and float) and raise an error. Also handle cases where tuple lengths differ or node kinds don't match.
Discuss how the same recursive approach naturally handles nested generics (e.g., T1 inside a tuple). Then show how to use the final mapping to substitute generics in a return type template to get a concrete type.
Mention handling of repeated generics, recursive types, and performance considerations. Suggest using memoization or union-find for efficiency in large type trees.
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