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Citadel·Software Engineer·Technical Phone Screen·Senior

Senior
Apr 2026

Summary

Citadel SWE interview, one meaty design question about a task scheduling data structure. The problem sounds straightforward until you actually think through the remove operation carefully.

Questions Asked (1)

Q1

Design a data structure to manage executable tasks, where each task has a unique ID, a priority, and a creation timestamp. Support add, remove by ID, and executeNext (returns and removes the highest-priority task, breaking ties by earliest creation time). All operations should run in O(log n).

Algorithms & Data StructuresSystem DesignTechnical Trade-offs
Author's notes

The add and executeNext parts came pretty naturally, heap with a sequence counter for tie-breaking.

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AI HintsAI Generated

Suggested Approach

Start by clarifying the requirements and constraints, then propose a data structure that combines a hash map for O(1) ID lookup and a balanced binary search tree (or heap with lazy deletion) for O(log n) priority-based ordering. Explain how you would handle ties by creation time and ensure all operations meet the O(log n) complexity, discussing trade-offs between different approaches.

Pro tip: Mention that in real systems, you might use a heap with lazy deletion to avoid the overhead of removing from the middle of a heap, but be prepared to discuss why a balanced BST is more straightforward for O(log n) removal by ID. Also, consider concurrency if tasks are added/removed from multiple threads.

1. Clarify Requirements and Constraints

Ask about expected number of tasks, concurrency needs, and whether priorities are static or can change. Confirm that all operations must be O(log n) and that ties are broken by earliest creation time.

2. Choose Core Data Structures

Propose a hash map (ID -> task) for O(1) lookup and a balanced BST (e.g., red-black tree) ordered by (priority, timestamp) for O(log n) insertion, deletion, and retrieval of the highest-priority task.

3. Define Operations and Handle Ties

Detail how add inserts into both structures, remove deletes from both using the ID, and executeNext finds and removes the minimum (or maximum) element from the BST, ensuring ties are broken by timestamp.

4. Analyze Complexity and Trade-offs

Explain that all operations are O(log n) due to the BST, and discuss alternatives like a heap with lazy deletion (which may not guarantee O(log n) for remove by ID) or a skip list.

5. Consider Edge Cases and Extensions

Address empty structure, duplicate IDs, and concurrency. Mention possible extensions like updating priority or timestamp, and how the design would adapt.

Key Points to Mention

  • Use a hash map for O(1) ID lookup and a balanced BST for O(log n) priority ordering.
  • Order the BST by (priority, timestamp) to break ties by earliest creation time.
  • All operations (add, remove, executeNext) achieve O(log n) time complexity.
  • Trade-offs: heap with lazy deletion vs. balanced BST; BST provides efficient removal by ID.
  • Handle edge cases: empty structure, duplicate IDs, and concurrency if needed.
  • Mention potential extensions like updating priority or timestamp and their impact on complexity.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.