The incremental pricing side was fine, just a running sum with a floor check.
Start by clarifying the requirements and edge cases, then outline a modular design with separate functions for each pricing method. Implement the core logic with clear variable names and handle floating-point precision carefully. Finally, discuss trade-offs and potential optimizations.
Pro tip: Demonstrate awareness of real-world pricing systems by mentioning the importance of rounding rules and avoiding floating-point errors, perhaps using integer cents or Decimal. Also, proactively discuss how to extend the function for future pricing methods.
Ask questions to understand the exact behavior: What does 'linearly decreases' mean? Is the floor a minimum unit price? How are tiers defined for the fixed total price method? Are there any constraints on input sizes?
Define the function signature and data structures for items, shipping cost, and method. Consider using an enum or string for method selection and a clear structure for tier definitions.
Write separate helper functions for each pricing method. For linear pricing, compute unit price based on quantity, apply floor if provided. For tiered pricing, determine which tier the quantity falls into and use the fixed total price for that tier.
Address edge cases like zero quantity, negative prices, and floating-point precision. Use integer arithmetic (e.g., cents) or Decimal to avoid rounding errors, and apply consistent rounding rules.
Walk through test cases, including boundary conditions. Discuss trade-offs between simplicity and extensibility, and how the design could accommodate new pricing methods.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.