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Google·Software Engineer·Onsite - Coding / Algorithms·Intermediate

Intermediate
Jun 2026

Summary

Second onsite coding round at Google for a SWE role. One problem, but it had enough layers to it that I spent a good chunk of time just making sure I understood the tie-break rules before touching the keyboard.

Questions Asked (1)

Q1

Given an array indexed by person ID where each entry is a (timestamp, action) pair with action being either enter or exit, return the actual time each person cleared a gate. Only one person can pass per time unit, and simultaneous arrivals are resolved by a specific set of tie-break rules based on what happened at the previous moment.

Algorithms & Data StructuresTechnical Trade-offs
Author's notes

The tie-break logic is where most people probably trip up.

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AI HintsAI Generated

Suggested Approach

Model the problem as a discrete event simulation where each person's arrival time is processed in chronological order, and a gate state tracks the last action and time. Use a priority queue to handle simultaneous arrivals, applying the tie-break rules based on the previous moment's action to determine the order of processing. For each person, compute their actual clearance time as the maximum of their arrival time and the next available time slot, updating the gate state accordingly.

Pro tip: Clarify the tie-break rules upfront and consider edge cases like multiple people arriving at the same time with mixed actions; explicitly state your assumptions to avoid ambiguity. Also, discuss the time and space complexity trade-offs of your approach, showing awareness of scalability.

1. Understand the problem and constraints

Restate the problem in your own words, confirm the tie-break rules, and identify input/output formats. Ask clarifying questions about edge cases such as empty arrays or invalid actions.

2. Design the data structures

Choose a priority queue to process events in chronological order, and maintain a gate state (last action, last time) to apply tie-break rules. Consider using a map from person ID to their arrival time and action.

3. Define the simulation logic

Iterate through events in order, grouping simultaneous arrivals. For each group, sort according to tie-break rules, then assign each person the next available time slot, updating the gate state after each assignment.

4. Handle tie-break rules and edge cases

Implement the specific tie-break rules based on the previous moment's action. Test with cases like all entering, all exiting, alternating, and mixed simultaneous arrivals.

5. Analyze complexity and optimize

Discuss the time complexity (O(n log n) due to sorting/priority queue) and space complexity (O(n)). Suggest potential optimizations if needed, such as using counting sort for bounded timestamps.

Key Points to Mention

  • Discrete event simulation approach
  • Priority queue for chronological processing
  • Tie-break rules based on previous action
  • Gate state tracking (last action and time)
  • Time and space complexity analysis
  • Edge cases: simultaneous arrivals, empty input, invalid actions

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.