← Glean Interview Insights

Glean·Software Engineer·Technical Phone Screen·Intermediate

IntermediatePrefer not to say
Apr 2026Remote

Summary

Glean SWE interview that was essentially a two-part grid search problem. Part one was straightforward backtracking, but part two pushed into trie territory and that's where things got interesting. The follow-up questions after the main problem were genuinely tricky and I wasn't fully prepared for all of them.

Questions Asked (5)

Q1

Given a 2D grid of letters, determine whether a target word can be formed by following a path of horizontally or vertically adjacent cells, where no cell can be used more than once in a single path.

Algorithms & Data Structures
Author's notes

Classic backtracking, I knew it.

Create a free account to read the full note

AI HintsAI Generated

Suggested Approach

Use depth-first search (DFS) with backtracking to explore all possible paths from each cell that matches the first letter of the word. Mark cells as visited during the search and unmark them when backtracking to allow reuse in other paths. Return true if any path forms the complete word.

Pro tip: Before diving into the solution, clarify edge cases such as empty grid, empty word, or word longer than the number of cells. Also, discuss potential optimizations like pruning based on letter frequency or using a trie for multiple word searches.

1. Understand the problem and constraints

Restate the problem to ensure clarity: you need to find a path of adjacent cells (up, down, left, right) that spells the target word without reusing any cell. Discuss constraints like grid size, word length, and character set.

2. Choose the algorithm

Select DFS with backtracking as the core approach. Explain why it's suitable: it explores all possible paths and backtracks when a path doesn't lead to a solution.

3. Implement the search

Iterate over each cell; if it matches the first character, start DFS. In DFS, check if the current character matches the word at the current index; if so, mark the cell as visited and recursively explore neighbors. If the end of the word is reached, return true. Otherwise, unmark the cell and return false.

4. Analyze complexity and optimize

Discuss time complexity: O(N * 3^L) where N is number of cells and L is word length, as each step has up to 3 directions (excluding the one we came from). Mention possible optimizations like early termination if the word is longer than the grid, or using a frequency map to check if the word can be formed at all.

5. Test with examples

Walk through a simple example to verify correctness, such as a 3x3 grid and a word that exists, and one that doesn't. Also consider edge cases like single-cell grid, word of length 1, and no solution.

Key Points to Mention

  • Depth-first search (DFS) with backtracking
  • Marking cells as visited and unmarking during backtracking
  • Exploring all four directions (up, down, left, right)
  • Time complexity analysis: O(N * 3^L)
  • Space complexity: O(L) for recursion stack
  • Edge cases: empty grid, empty word, word longer than grid cells

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q2

Now given a large list of words (up to 30,000), return all distinct words from the list that can be found on the same board. Running the single-word search once per word is too slow, so how do you optimize?

Algorithms & Data StructuresTechnical Trade-offs
Author's notes

This is where I had to slow down and think.

Create a free account to read the full note

AI HintsAI Generated

Suggested Approach

Use a Trie to represent the dictionary of words, then perform a single DFS/backtracking traversal over the board, pruning paths that are not prefixes in the Trie. This avoids redundant searches and efficiently finds all words simultaneously.

Pro tip: Mention that you can further optimize by storing words in the Trie in reverse or by using a hash set for quick lookup, and discuss trade-offs between memory and speed. Also, highlight the importance of deduplication and handling large input sizes.

1. Clarify the problem and constraints

Confirm the board size, word length limits, and whether words can be reused. Discuss the naive approach and its inefficiency (O(N * M * 4^L)).

2. Choose the right data structure

Propose building a Trie from the list of words. Explain how it enables prefix-based pruning during board traversal.

3. Design the search algorithm

Outline a DFS/backtracking algorithm that starts from each cell, explores neighbors, and follows the Trie. Mark visited cells to avoid reuse.

4. Optimize and handle edge cases

Discuss pruning (stop when no Trie child), deduplication (use a set), and early termination. Mention memory trade-offs and possible optimizations like removing matched words from Trie.

5. Analyze complexity and trade-offs

Compare time and space complexity with the naive approach. Highlight that the Trie approach reduces redundant work, especially for shared prefixes.

Key Points to Mention

  • Trie (prefix tree) for efficient prefix matching
  • DFS/backtracking with visited state to avoid reusing cells
  • Pruning: stop exploring when current path is not a prefix in Trie
  • Deduplication: use a set to collect distinct words
  • Time complexity: O(M * N * 4^L) worst-case, but much faster in practice due to pruning
  • Space complexity: O(total characters in words) for Trie, plus recursion stack

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q3

How does pruning matched or childless nodes from the trie change the worst-case versus practical running time for the board search?

Algorithms & Data StructuresTechnical Trade-offs
Author's notes

Worst case doesn't really change since in the absolute worst scenario nothing gets pruned.

Create a free account to read the full note

AI HintsAI Generated

Suggested Approach

First clarify that pruning matched or childless nodes removes dead ends from the trie, which primarily improves practical performance by reducing unnecessary traversal. Then explain that worst-case asymptotic time remains O(M * N * 4^L) because the trie size is bounded by the input, but pruning can reduce the constant factor and memory footprint. Finally, discuss how pruning affects the search space and when it might change the worst-case if the trie is dynamically updated.

Pro tip: Emphasize that pruning is an optimization that doesn't change the theoretical worst-case but can dramatically improve real-world performance, especially for sparse boards or large dictionaries. Mention that you'd measure the impact with profiling rather than assuming it's always beneficial.

1. Define the problem and trie structure

Briefly describe the board search (e.g., Boggle) and how the trie is used to prune invalid paths. Explain what matched and childless nodes are.

2. Explain pruning operation

Describe how pruning removes nodes that are either matched words (if no longer needed) or have no children, effectively reducing the trie size.

3. Analyze worst-case impact

Argue that worst-case time complexity remains unchanged because the trie size is bounded by the total input size, and pruning doesn't alter the asymptotic bound.

4. Analyze practical impact

Discuss how pruning reduces memory usage and the number of node visits, leading to faster average-case performance, especially for large dictionaries or sparse boards.

5. Consider trade-offs and edge cases

Mention that pruning adds overhead and may not be worth it for small tries or when the trie is reused. Also note that if the trie is dynamically updated, pruning could affect worst-case if it changes the structure.

Key Points to Mention

  • Worst-case time complexity of board search with a trie is O(M * N * 4^L) where M*N is board size and L is max word length.
  • Pruning reduces the number of nodes and edges, lowering the constant factor in practice.
  • Memory usage decreases, which can improve cache performance and allow larger dictionaries.
  • Pruning is most beneficial when many words share prefixes and there are many dead ends.
  • Overhead of pruning (e.g., tree traversal to find nodes to prune) may outweigh benefits for small tries.
  • If the trie is built once and reused, pruning can be done offline; if built per search, pruning may add unnecessary cost.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q4

If the board were very large but the dictionary was tiny, would you still use the trie approach or would you index the board differently?

Technical Trade-offsAlgorithms & Data Structures
Author's notes

Blanked for a second here.

Create a free account to read the full note

AI HintsAI Generated

Suggested Approach

First, clarify the problem constraints and the relative costs of board size versus dictionary size. Then, compare the trie approach with alternative indexing strategies like hashing or inverted indexes, focusing on time and space complexity. Finally, recommend a hybrid or alternative approach based on the trade-offs, and justify your choice with concrete reasoning.

Pro tip: Demonstrate that you consider not just theoretical complexity but also practical factors like memory locality, implementation complexity, and real-world performance. Mention that you would prototype and benchmark if time permits.

1. Clarify the problem and constraints

Ask questions to understand the exact problem: What is the board? Is it a grid of characters? What operations are needed? How large is 'very large' and how tiny is 'tiny'? This ensures you address the right problem.

2. Analyze the trie approach

Explain how a trie would be used (e.g., for word search on a board) and its time and space complexity. Note that trie size depends on dictionary size, so a tiny dictionary means a small trie, but board traversal may still be expensive if the board is huge.

3. Consider alternative indexing strategies

Propose indexing the board differently, such as building a hash map from characters to positions, or using an inverted index. Discuss how these could reduce the search space when the dictionary is small.

4. Compare trade-offs

Compare the trie approach with alternatives in terms of time complexity, space complexity, and practical factors like preprocessing time and memory access patterns. Highlight scenarios where one outperforms the other.

5. Recommend and justify

Give a clear recommendation based on the analysis, possibly suggesting a hybrid approach. Justify why it's optimal for the given constraints and mention any assumptions.

Key Points to Mention

  • Time and space complexity of trie vs. hash-based indexing
  • The impact of board size on traversal vs. dictionary size on trie depth
  • Preprocessing overhead and memory usage for indexing the board
  • Use of inverted index or character-to-position mapping for small dictionaries
  • Hybrid approaches that combine trie with board indexing
  • Practical considerations like cache efficiency and implementation complexity

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q5

How would you parallelize the board search across many starting cells or board regions, and what shared state would need synchronization?

System DesignTechnical Trade-offs
Author's notes

Did not see this coming.

Create a free account to read the full note

AI HintsAI Generated

Suggested Approach

Start by clarifying the problem: what is the board search algorithm, what are the shared data structures, and what are the performance goals? Then propose a parallelization strategy (e.g., task parallelism across starting cells or data parallelism over board regions) and identify shared state that requires synchronization, discussing trade-offs between different approaches.

Pro tip: Emphasize that the best parallelization depends on the search algorithm's characteristics—for example, if it's BFS, parallelizing across starting cells may lead to redundant work, so consider partitioning the board and using a work-stealing scheduler. Also, mention that synchronization overhead can be reduced by using thread-local accumulators and only merging at the end.

1. Clarify the problem and constraints

Ask about the board size, search algorithm (DFS, BFS, A*), typical number of starting cells, and performance requirements. Understand what shared state exists (e.g., visited set, best score, result list).

2. Choose a parallelization granularity

Decide whether to parallelize across starting cells (task parallelism) or partition the board into regions (data parallelism). Consider load balancing and communication overhead.

3. Identify shared state and synchronization needs

List shared data structures: visited nodes, global best, result collection, etc. Determine which require locks, atomics, or can be made thread-local and merged later.

4. Propose a concrete design with trade-offs

Describe how you would implement it: e.g., a thread pool with work-stealing, per-thread visited sets with periodic merging, atomic updates for global best. Discuss trade-offs between synchronization overhead and parallelism.

5. Address scalability and correctness

Explain how the design scales with more cores, how to handle dynamic work distribution, and how to ensure correctness (e.g., avoiding race conditions, ensuring all starting cells are covered).

Key Points to Mention

  • Task parallelism vs. data parallelism: parallelizing across starting cells may cause redundant exploration if the search space overlaps; partitioning the board can reduce redundancy but may lead to load imbalance.
  • Shared state: visited set (needs synchronization or partitioning), global best score (atomic updates or reduction), result list (concurrent collection or per-thread lists merged at end).
  • Synchronization primitives: mutexes, atomics, read-write locks, and their performance implications. Consider lock-free data structures or thread-local storage to minimize contention.
  • Work distribution: static partitioning vs. dynamic work-stealing (e.g., using a concurrent queue or fork-join pool) to balance load and adapt to varying search costs.
  • Trade-offs: synchronization overhead vs. parallelism gains; memory overhead of per-thread state vs. contention; complexity of implementation vs. performance improvement.
  • Correctness: ensuring that the parallel search produces the same result as sequential, handling termination detection, and avoiding deadlocks or race conditions.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.