← Tradedesk Interview Insights
This was not a clean algorithmic puzzle with a neat answer.
Start by clarifying the input format and scoring rules, then design a data structure to represent frames and rolls. Implement the scoring logic by iterating through frames, handling strikes and spares with lookahead, and special-casing the 10th frame. Test with edge cases like perfect games and all spares.
Pro tip: Discuss trade-offs between different input formats (e.g., list of rolls vs. list of frames) and how your choice affects simplicity and extensibility. Mention that you'd write unit tests for known scenarios to validate correctness.
Ask clarifying questions about the expected input (e.g., array of rolls or frames) and output. Propose a simple, unambiguous format like an array of integers representing pins knocked down per roll.
Outline how to represent frames and rolls, and describe the algorithm: iterate through rolls, accumulate scores, and apply strike/spare bonuses using lookahead. Handle the 10th frame separately.
Write pseudocode or actual code for the main loop, ensuring correct handling of strikes (next two rolls) and spares (next roll). For the 10th frame, allow up to three rolls if a strike or spare occurs.
Validate the solution with cases like perfect game (12 strikes), all spares with a final 5, gutter game, and mixed frames. Explain how you'd debug any discrepancies.
Mention alternative approaches (e.g., frame-based vs. roll-based) and their pros/cons. Consider time/space complexity and potential for code reuse.
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