I had the basic balance tracking done in like five minutes and thought I was cruising.
Start by clarifying the requirements and edge cases, especially the unusual behavior where a failed subtract poisons the next getBalance. Then design a data structure that tracks each user's balance and a flag indicating whether the last subtract failed. Implement the operations with careful state management, and discuss trade-offs like concurrency and persistence.
Pro tip: Explicitly call out the 'poisoning' behavior as a stateful side effect and propose how to handle it cleanly (e.g., using a per-user flag that is reset after getBalance). This shows you think about state consistency and failure recovery, which is crucial for production systems.
Ask questions to confirm: Is the system per-user? What should happen if subtract is called with insufficient funds multiple times? Should the flag persist across multiple getBalance calls? What about concurrent access?
Propose a data structure, e.g., a map from user ID to an object containing balance and a boolean flag (e.g., 'lastSubtractFailed'). Explain how the flag is set on failed subtract and reset on successful subtract or after getBalance.
Walk through the logic for add, subtract, and getBalance. For subtract: if amount > balance, set flag and return failure; else update balance and clear flag. For getBalance: if flag is set, return None and reset flag; else return balance.
Address concurrency (e.g., locks or atomic operations), persistence (database schema), and whether the flag should be per-user or global. Mention alternative designs like using exceptions or returning error codes instead of a flag.
Provide a few test cases: normal add/subtract, failed subtract followed by getBalance returning None, and subsequent getBalance returning actual balance. Show how the flag resets.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.