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Google·Software Engineer·Technical Phone Screen·Intermediate

Intermediate
Jun 2026

Summary

Google SWE interview focused entirely on graph traversal, specifically connected components in a movie similarity graph. The problem itself wasn't too bad but the follow-up questions about complexity tradeoffs and Union-Find caught me more off guard than I expected.

Questions Asked (4)

Q1

Given n movies and a list of undirected similarity pairs, group the movies into connected components. Return each group as a sorted list of movie IDs, with the groups themselves sorted by their smallest ID.

Algorithms & Data Structures
Author's notes

Jumped straight to BFS which felt right, but I fumbled the output formatting part for longer than I should have.

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AI HintsAI Generated

Suggested Approach

Model the movies as nodes and similarity pairs as edges in an undirected graph. Use Union-Find (Disjoint Set Union) to efficiently group connected components, then collect and sort the groups as required. Alternatively, use DFS/BFS for traversal, but Union-Find is often more concise for this problem.

Pro tip: Mention that Union-Find with path compression and union by rank gives near O(1) amortized time per operation, making it optimal for large inputs. Also, clarify that sorting the final groups is necessary and can be done efficiently by sorting each component's list and then sorting the list of groups by their first element.

1. Clarify and Model

Confirm that movies are identified by unique IDs and similarity pairs are undirected edges. Model the problem as finding connected components in an undirected graph.

2. Choose Algorithm

Decide between Union-Find and graph traversal (DFS/BFS). Union-Find is efficient for dynamic connectivity and simpler to implement for this task.

3. Implement Union-Find

Initialize each movie as its own parent. For each similarity pair, union the two movies. Use path compression and union by rank/size for efficiency.

4. Collect Components

After processing all pairs, group movies by their root parent. Each group represents a connected component.

5. Sort and Return

Sort each group's movie IDs in ascending order. Then sort the list of groups by their smallest ID (which is the first element after sorting each group). Return the result.

Key Points to Mention

  • Graph representation: nodes as movies, edges as similarity pairs.
  • Union-Find data structure with path compression and union by rank for near-constant time operations.
  • Time complexity: O((n + m) α(n)) for Union-Find, where m is number of pairs, plus O(n log n) for sorting.
  • Space complexity: O(n) for parent array and groups.
  • Edge cases: no pairs (each movie is its own group), duplicate pairs, and movies with no connections.
  • Alternative approach: DFS/BFS with adjacency list, time O(n + m), but may require recursion stack or queue.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q2

Implement the connected components solution using both BFS and DFS. Walk through the time and space complexity of each.

Algorithms & Data StructuresTechnical Trade-offs
Author's notes

Both are O(V+E) time, that part came out fine.

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AI HintsAI Generated

Suggested Approach

Start by clarifying the problem (e.g., graph representation, directed/undirected) and then present both BFS and DFS solutions, highlighting their similarities and differences. Walk through the time and space complexity for each, emphasizing that both are O(V+E) time and O(V) space, but with different constant factors and use cases.

Pro tip: Mention that while both BFS and DFS have the same asymptotic complexity, BFS is often preferred for finding shortest paths in unweighted graphs, while DFS is simpler for recursion and can be more memory-efficient for certain graph shapes. Also, note that iterative DFS avoids stack overflow risks.

1. Clarify the problem

Ask about graph representation (adjacency list/matrix), directed/undirected, and whether the graph is connected or not. Confirm that we need to find all connected components.

2. Outline BFS approach

Explain using a queue to explore level by level, marking visited nodes. For each unvisited node, start BFS to find its component.

3. Outline DFS approach

Explain using recursion (or an explicit stack) to explore as deep as possible before backtracking. For each unvisited node, start DFS to find its component.

4. Analyze time and space complexity

For both: Time O(V+E) because each vertex and edge is processed once. Space O(V) for visited set and queue/stack (worst case). Mention that adjacency list uses O(V+E) space, adjacency matrix O(V^2).

5. Compare and discuss trade-offs

Highlight that BFS uses a queue and is iterative, DFS uses recursion/stack. BFS finds shortest paths in unweighted graphs; DFS may be more memory-efficient for deep graphs if recursive, but risks stack overflow. Both are equally valid for connected components.

Key Points to Mention

  • Time complexity O(V+E) for both BFS and DFS when using adjacency list.
  • Space complexity O(V) for visited set and queue/stack, plus O(V+E) for graph storage.
  • BFS uses a queue (FIFO), DFS uses a stack (LIFO) or recursion.
  • Both algorithms can be implemented iteratively or recursively, but iterative DFS avoids recursion depth issues.
  • Connected components count is the number of times we initiate a traversal from an unvisited node.
  • Trade-offs: BFS for shortest path in unweighted graphs, DFS for topological sorting, cycle detection, etc.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q3

Compare iterative DFS versus recursive DFS for this problem. What are the practical differences?

Algorithms & Data StructuresTechnical Trade-offs
Author's notes

I knew the stack overflow risk with recursive DFS on large inputs but I wasn't super crisp about when you'd actually hit that in practice.

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AI HintsAI Generated

Suggested Approach

Start by acknowledging that both approaches yield the same traversal order but differ in implementation, memory usage, and risk of stack overflow. Then compare them across key dimensions like space complexity, code clarity, and performance, and conclude with when to prefer each based on the problem constraints and environment.

Pro tip: Mention that Google interviewers value awareness of production constraints: recursive DFS can cause stack overflow on deep graphs, so iterative is safer for large-scale systems, but recursive is often cleaner for interviews unless depth is a concern.

1. Define the problem context

Clarify the specific problem (e.g., graph/tree traversal, path finding) and note any constraints like graph size, depth, or recursion limits.

2. Compare implementation and readability

Discuss how recursive DFS is more concise and mirrors the algorithm's definition, while iterative DFS requires an explicit stack and may be more verbose.

3. Analyze space and time complexity

Explain that both have O(V+E) time, but recursive uses call stack space (O(h) where h is max depth) and iterative uses an explicit stack (also O(h) in worst case, but can be optimized).

4. Address practical risks and trade-offs

Highlight stack overflow risk in recursion for deep graphs, potential for tail-call optimization (not in Python/Java), and iterative's ability to control stack size and avoid recursion limits.

5. Conclude with recommendations

Summarize when to use each: recursive for simplicity and small depth, iterative for large graphs or production systems where stack overflow is a concern.

Key Points to Mention

  • Time complexity is O(V+E) for both, but constant factors may differ due to function call overhead.
  • Space complexity: recursive uses call stack (O(h)), iterative uses explicit stack (O(h) worst-case, but can be O(V) for certain implementations).
  • Stack overflow risk: recursive DFS can crash on deep graphs; iterative avoids this by using heap-allocated stack.
  • Code readability: recursive is often more intuitive and shorter; iterative can be more complex but gives explicit control.
  • Performance: iterative may be faster due to avoiding function call overhead, but recursive can be optimized by compilers in some languages.
  • Language-specific considerations: Python has recursion limit (default 1000), Java doesn't optimize tail recursion, etc.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q4

How would you solve this using Union-Find instead? When would you prefer Union-Find over BFS or DFS for connected components?

Algorithms & Data StructuresTechnical Trade-offs
Author's notes

This is where I got a bit shaky.

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AI HintsAI Generated

Suggested Approach

First, briefly explain how Union-Find (Disjoint Set Union) would solve the connected components problem: initialize each node as its own set, then union nodes for each edge, and finally count the distinct roots. Then compare Union-Find with BFS/DFS in terms of time/space complexity, dynamic updates, and practical considerations, concluding with when each is preferable.

Pro tip: Mention that Union-Find with path compression and union by rank achieves near-constant time per operation, making it ideal for dynamic connectivity, but BFS/DFS can be simpler and faster for static graphs with small diameter. Also note that Union-Find doesn't naturally give the actual components unless you traverse again, which might be a drawback if you need the component members.

1. Explain Union-Find approach

Describe the algorithm: initialize parent array, union each edge, then count unique roots. Mention path compression and union by rank for efficiency.

2. Compare complexities

State that Union-Find is O(E α(V)) time and O(V) space, while BFS/DFS is O(V+E) time and O(V) space. Note that α(V) is nearly constant, so both are effectively linear.

3. Discuss dynamic vs static scenarios

Highlight that Union-Find excels when edges are added incrementally (dynamic connectivity), whereas BFS/DFS require re-traversal for each update.

4. Consider output requirements

Point out that BFS/DFS naturally produce the actual components (list of nodes), while Union-Find only gives connectivity unless you do an extra pass to group nodes.

5. Conclude with preference criteria

Summarize: prefer Union-Find for dynamic graphs, large sparse graphs with many queries, or when only connectivity matters; prefer BFS/DFS for static graphs, when you need component members, or when simplicity is key.

Key Points to Mention

  • Union-Find with path compression and union by rank gives near O(1) amortized per operation.
  • BFS/DFS are O(V+E) and straightforward for static graphs.
  • Union-Find is better for dynamic connectivity (incremental edge additions).
  • BFS/DFS can easily return the actual nodes in each component; Union-Find requires extra work.
  • Union-Find uses less memory for very large graphs if only connectivity is needed (no adjacency list).
  • For dense graphs, BFS/DFS may be faster due to lower constant factors.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.