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I started with the single-machine version which felt fine, a queue of URLs, a visited set, fetch and parse loop.
Start by outlining a single-machine crawler with a simple queue and in-memory deduplication, then systematically identify its limitations (single point of failure, limited throughput) and evolve the design to a distributed architecture. For each distributed component, explain the chosen approach and trade-offs, focusing on the shared work queue, deduplication, rate limiting, failure handling, and scalability.
Pro tip: Emphasize the trade-offs between consistency and availability in deduplication and rate limiting; for example, using a distributed cache with eventual consistency can improve performance but may allow occasional duplicate crawls, which is often acceptable.
Describe a basic crawler with a URL frontier (queue), a fetcher, a parser, and a deduplication set. Mention using a Bloom filter or hash set for deduplication and a simple rate limiter per domain.
Discuss the bottlenecks: single point of failure, limited CPU/memory/bandwidth, and inability to scale horizontally. Explain why a distributed system is needed.
Propose a multi-node architecture with a shared work queue (e.g., Kafka, RabbitMQ, or Redis), distributed deduplication (e.g., Redis or Cassandra), and a distributed rate limiter (e.g., using Redis or a token bucket per domain).
Explain how to handle node failures: use acknowledgments in the queue, implement exponential backoff with jitter for retries, and have a dead-letter queue for persistent failures.
Discuss horizontal scaling by adding more crawler nodes, partitioning the URL space, and trade-offs like consistency vs. availability in deduplication, and latency vs. throughput in rate limiting.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.