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Roblox·Software Engineer·Onsite - System Design / Architecture·Senior

SeniorPrefer not to say
Jun 2026

Summary

System design round at Roblox focused entirely on building a distributed rate limiter for an API gateway. Pretty deep dive, went well over an hour covering algorithms, scaling strategies, failure modes, and observability. Not a question I'd call easy to wing.

Questions Asked (6)

Q1

Design a distributed rate limiter for an API gateway, covering per-user, per-IP, and per-API-key limits with support for multiple rules simultaneously.

System DesignTechnical Trade-offs
Author's notes

I started with functional requirements which felt right, but I spent too long enumerating rule types before getting to the actual design.

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AI HintsAI Generated

Suggested Approach

Start by clarifying requirements and scale, then propose a distributed architecture using a centralized store like Redis with atomic operations. Discuss the core algorithm (e.g., token bucket) and how to enforce multiple rules per request, covering trade-offs between accuracy, latency, and scalability.

Pro tip: Emphasize that rate limiting should be applied at the edge (API gateway) to protect backend services, and discuss how to handle failures gracefully (e.g., fail-open vs. fail-closed) to maintain availability.

1. Clarify Requirements and Scale

Ask about expected QPS, number of users/IPs/API keys, latency requirements, and whether limits are global or regional. This sets the stage for design decisions.

2. High-Level Architecture

Propose a distributed rate limiter service that sits in front of the API gateway, using a fast in-memory store (e.g., Redis) for counters. Discuss how to shard data and handle consistency.

3. Rate Limiting Algorithm

Choose an algorithm like token bucket or sliding window, and explain how it supports multiple rules (e.g., per-user, per-IP, per-API-key) simultaneously. Discuss atomicity and race conditions.

4. Enforcing Multiple Rules

Describe how to evaluate all applicable rules for a request and combine results (e.g., reject if any limit exceeded). Discuss rule prioritization and dynamic configuration.

5. Trade-offs and Failure Handling

Discuss trade-offs: centralized vs. distributed counters, accuracy vs. performance, and how to handle Redis failures (e.g., local fallback, fail-open). Mention monitoring and alerting.

Key Points to Mention

  • Use of Redis with Lua scripts for atomic increment and check operations to avoid race conditions.
  • Token bucket algorithm for smooth rate limiting and burst support.
  • Sharding by key (user ID, IP, API key) to distribute load across multiple Redis instances.
  • Handling multiple rules: evaluate all rules and reject if any limit is exceeded, with priority ordering.
  • Trade-offs: centralized store adds latency but ensures consistency; local counters are faster but less accurate.
  • Failure modes: fail-open to maintain availability, but log and alert; consider circuit breakers.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q2

How would you scale the rate limiter across many gateway nodes? Walk through centralized Redis counters versus local counters with periodic sync, and the consistency vs accuracy trade-offs involved.

System DesignTechnical Trade-offs
Author's notes

This is where it got interesting.

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AI HintsAI Generated

Suggested Approach

Start by clarifying requirements like scale, latency, and accuracy needs, then compare centralized Redis counters (strong consistency, higher latency) with local counters with periodic sync (low latency, eventual consistency). Conclude with a hybrid approach that balances trade-offs, such as using Redis for global limits and local counters for per-node limits.

Pro tip: Mention that the choice depends on the specific rate limiting algorithm (e.g., token bucket vs. sliding window) and that you can use Redis Lua scripts for atomic operations to avoid race conditions.

1. Clarify Requirements

Ask about scale (number of nodes, requests per second), latency requirements, and accuracy needs (e.g., strict global limits vs. approximate).

2. Centralized Redis Counters

Explain that all nodes share a Redis counter, ensuring global accuracy but adding network latency and potential Redis bottleneck. Use atomic operations like INCR with expiry.

3. Local Counters with Periodic Sync

Each node maintains local counters and periodically syncs with Redis or a central store. This reduces latency but can allow temporary over-limit due to sync delays.

4. Trade-off Analysis

Discuss consistency vs. accuracy: centralized gives strong consistency but higher latency; local gives low latency but eventual consistency and possible over-limit. Consider hybrid approaches.

5. Propose a Solution

Recommend a hybrid: use Redis for global limits (e.g., per-user) and local counters for per-node limits, or use a gossip protocol for sync. Mention monitoring and fallback strategies.

Key Points to Mention

  • Redis atomic operations (INCR, EXPIRE) and Lua scripting for atomicity
  • Latency vs. accuracy trade-off: centralized adds network round-trip, local reduces it
  • Eventual consistency and potential over-limit with local counters
  • Hybrid approach: combine centralized and local for best of both
  • Rate limiting algorithms: token bucket, sliding window, fixed window
  • Handling Redis failures: fallback to local counters or fail open/closed

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q3

What should the system do if the rate limiting store (e.g. Redis) goes down? Fail-open or fail-closed, and why?

System DesignTechnical Trade-offs
Author's notes

Blanked for a second.

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AI HintsAI Generated

Suggested Approach

Start by acknowledging that the answer depends on the specific endpoint's risk profile, then articulate a nuanced strategy that defaults to fail-open for availability but uses fail-closed for high-risk operations. Explain the trade-offs between security and availability, and propose mitigations like local fallback rate limiting or degraded modes.

Pro tip: Mention that you would implement a hybrid approach with a local in-memory rate limiter as a fallback, and that you would monitor and alert on store failures to avoid silent degradation.

1. Clarify the context

Ask or state the assumptions about the endpoint's purpose, user impact, and security requirements. For example, is it a login endpoint (security-critical) or a read-only API (availability-critical)?

2. Evaluate fail-open vs fail-closed

Discuss the implications of each: fail-open risks abuse and potential outages, while fail-closed risks blocking legitimate users and revenue loss. Weigh the cost of each failure mode.

3. Propose a hybrid strategy

Suggest defaulting to fail-open for most endpoints to preserve availability, but fail-closed for sensitive actions like authentication or payments. Consider per-endpoint policies.

4. Add fallback mechanisms

Describe implementing a local, in-memory rate limiter as a fallback when Redis is down, possibly with relaxed limits. This balances protection and availability.

5. Include monitoring and alerting

Emphasize the need to detect store failures quickly, alert on-call, and possibly degrade gracefully with logging for post-incident analysis.

Key Points to Mention

  • Trade-off between availability and security/abuse prevention
  • Different policies for different endpoints based on risk
  • Local fallback rate limiting (e.g., in-memory token bucket)
  • Circuit breaker pattern to avoid cascading failures
  • Monitoring, alerting, and logging for store failures
  • Graceful degradation and user experience considerations

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q4

How would you handle burst traffic in your rate limiter design?

System DesignAlgorithms & Data Structures
Author's notes

Tied directly to the algorithm choice.

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AI HintsAI Generated

Suggested Approach

Start by clarifying the requirements and constraints of the rate limiter, such as the desired behavior during bursts (allow vs. throttle) and the scale (e.g., requests per second). Then, propose a design that handles bursts gracefully, such as a token bucket or sliding window with a burst allowance, and discuss trade-offs between different algorithms. Finally, address implementation details like distributed rate limiting and monitoring.

Pro tip: Demonstrate awareness of Roblox's massive scale by mentioning the need for a distributed, low-latency solution and the importance of choosing the right algorithm based on the specific use case (e.g., API rate limiting vs. DDoS protection).

1. Clarify Requirements

Ask questions to understand the expected burst size, duration, and whether bursts should be allowed or smoothed. Also clarify the scale (e.g., requests per second) and latency requirements.

2. Choose an Algorithm

Select a rate limiting algorithm that handles bursts, such as token bucket or sliding window with a burst capacity. Explain why it fits the requirements and discuss alternatives like fixed window or leaky bucket.

3. Design the System

Outline the components: a distributed store (e.g., Redis) for shared state, a mechanism to update counters atomically, and a way to handle synchronization across nodes. Consider using a centralized service or a sidecar pattern.

4. Address Trade-offs

Discuss trade-offs between accuracy, latency, and complexity. For example, token bucket allows bursts but may require more memory; sliding window logs can be expensive at scale.

5. Handle Edge Cases and Monitoring

Mention how to handle failures (e.g., fallback to local rate limiting), monitor effectiveness, and adjust parameters dynamically. Also consider fairness and abuse prevention.

Key Points to Mention

  • Token bucket algorithm: allows bursts up to a capacity, refills at a steady rate.
  • Sliding window with burst allowance: combines fixed window efficiency with burst handling.
  • Distributed rate limiting using Redis or similar with atomic operations (e.g., Lua scripts).
  • Trade-offs: memory usage, accuracy, and latency in distributed environments.
  • Roblox scale: need for low-latency, high-throughput solution, possibly using edge servers.
  • Monitoring and dynamic adjustment of rate limits based on traffic patterns.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q5

How would you add observability to this rate limiter? What metrics and alerts matter?

System DesignProduct Analytics & Metrics
Author's notes

Went through rate-limited request counts, per-key rejection rates, Redis latency percentiles, and sync lag for the distributed case.

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AI HintsAI Generated

Suggested Approach

Start by clarifying the rate limiter's architecture and critical user journeys, then propose a layered observability strategy covering metrics, logs, and traces. Focus on metrics that reveal system health (latency, error rates) and business impact (throttled requests, false positives), and define alerts that balance sensitivity with actionability.

Pro tip: Tie every metric and alert to a concrete failure mode or business outcome—interviewers at Roblox care about player experience, so highlight how observability prevents revenue loss from over-throttling or protects backend stability from abuse.

1. Clarify scope and requirements

Ask about the rate limiter's deployment (e.g., edge, service mesh), traffic patterns, and SLAs. Confirm what 'observability' means here: real-time monitoring, debugging, or capacity planning.

2. Define key metrics

Identify metrics across four categories: throughput (requests allowed/denied), latency (decision time, queue wait), errors (limiter failures, misconfigurations), and saturation (resource usage). Include business metrics like false positive rate and revenue impact.

3. Design logging and tracing

Propose structured logs for denied requests (with reason and client ID) and distributed traces to follow a request through the limiter. Ensure logs are sampled to avoid overhead.

4. Set up alerts and dashboards

Define alerts for critical thresholds (e.g., error rate >1%, latency >100ms, sudden drop in allowed requests). Create dashboards for real-time visibility and post-incident analysis.

5. Iterate and validate

Suggest starting with a minimal set of metrics and alerts, then refining based on incidents and feedback. Emphasize testing alerts in staging to avoid fatigue.

Key Points to Mention

  • Rate limiter decision latency and its impact on overall request latency
  • Allowed vs. denied request counts, segmented by client, endpoint, and reason
  • False positive rate (legitimate users throttled) and its business impact
  • Error rates for the limiter itself (e.g., Redis timeouts, misconfigurations)
  • Resource utilization (CPU, memory, network) of the limiter service
  • Alerting on anomalies like sudden spikes in denied requests or drops in allowed throughput

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q6

Follow-up: how would you support tiered rate limits, where different users or API keys get different quotas based on their subscription tier?

System DesignTechnical Trade-offs
Author's notes

The follow-up I least expected but probably should have.

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AI HintsAI Generated

Suggested Approach

Start by clarifying the requirements: what tiers exist, how quotas are defined, and whether enforcement is per-user, per-API-key, or per-endpoint. Then propose a centralized rate-limiting service that uses a tier-to-quota mapping and a distributed counter (e.g., Redis) with atomic operations, and discuss trade-offs like consistency vs. availability and the need for dynamic configuration updates.

Pro tip: Mention that you would store tier quotas in a configuration service (like a feature flag system) so they can be updated without redeploying, and that you would include a fallback default tier for unknown keys to avoid outages.

1. Clarify requirements and constraints

Ask about the number of tiers, quota dimensions (requests per second/minute), and whether limits are global or per-endpoint. Also confirm if enforcement must be real-time and highly available.

2. Design the rate-limiting mechanism

Choose a distributed rate-limiting algorithm (e.g., token bucket, sliding window) and a fast data store like Redis. Ensure atomic operations to handle concurrent requests across multiple servers.

3. Map tiers to quotas and identify users

Define a tier-to-quota mapping stored in a configuration service. Extract the API key or user ID from the request, look up the tier, and fetch the corresponding quota. Cache mappings for performance.

4. Enforce limits and handle edge cases

Apply the rate limit per key, returning 429 when exceeded. Handle cases like missing keys (default tier), tier changes mid-window, and graceful degradation if the rate limiter is unavailable.

5. Discuss trade-offs and operational concerns

Talk about consistency vs. availability, latency overhead, and how to monitor and adjust quotas. Consider sharding the rate limiter for scalability and using local caching to reduce Redis load.

Key Points to Mention

  • Use of a distributed counter (e.g., Redis) with atomic increment operations to avoid race conditions.
  • Token bucket or sliding window algorithms for smooth rate limiting and burst handling.
  • Tier-to-quota mapping stored in a dynamic configuration service (e.g., etcd, Consul, or feature flags) for real-time updates.
  • Caching tier mappings at the edge or in the service to reduce lookup latency.
  • Graceful degradation: if the rate limiter fails, allow requests (fail-open) or fall back to a default tier to maintain availability.
  • Monitoring and alerting on rate limit hits and quota usage to inform capacity planning and tier adjustments.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.