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Grammarly·Software Engineer·Onsite - System Design / Architecture·Senior

SeniorPrefer not to say
May 2026

Summary

System design round at Grammarly focused entirely on rate limiting, which sounds contained until they start asking you to implement five different algorithms and then defend your choices under concurrency and distributed systems pressure. Pretty intense for what I expected to be a mid-level screen.

Questions Asked (4)

Q1

Design and implement a rate limiter that supports token bucket, leaky bucket, fixed window, sliding window log, and sliding window counter algorithms, exposing an isAllowed(client_id) API with configurable per-client rate limits.

System DesignAlgorithms & Data StructuresTechnical Trade-offs
Author's notes

I started with token bucket because it's the one I actually understand well, then kind of fumbled through leaky bucket.

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AI HintsAI Generated

Suggested Approach

Start by clarifying requirements and constraints (e.g., distributed vs single-node, accuracy vs performance, burst handling). Then present a unified interface with pluggable algorithm implementations, discussing trade-offs and data structures for each. Finally, address scalability, concurrency, and persistence considerations.

Pro tip: Emphasize that the choice of algorithm depends on the specific use case—token bucket for bursty traffic, sliding window for precision—and show how you'd make the limiter configurable per client without sacrificing performance.

1. Clarify Requirements and Constraints

Ask about scale (single node vs distributed), required accuracy, burst tolerance, and whether limits are per-client or global. This shapes algorithm choice and implementation details.

2. Design the Interface and Configuration

Define the isAllowed(client_id) API and how per-client limits are configured (e.g., via a config store or dynamic updates). Consider returning metadata like remaining tokens or retry-after.

3. Implement Each Algorithm with Appropriate Data Structures

For each algorithm, describe the data structures (e.g., token bucket: tokens + last refill timestamp; sliding window log: sorted set of timestamps) and the logic for isAllowed, including atomic operations for concurrency.

4. Discuss Trade-offs and Choose Defaults

Compare algorithms on memory, accuracy, burst handling, and complexity. Explain which you'd recommend for Grammarly's use case (e.g., token bucket for API rate limiting) and why.

5. Address Scalability and Distributed Considerations

If distributed, discuss using Redis with Lua scripts for atomicity, sharding by client_id, and handling race conditions. Mention fallback strategies and monitoring.

Key Points to Mention

  • Token bucket allows bursts up to bucket size, while leaky bucket enforces a smooth output rate.
  • Fixed window has boundary spikes; sliding window log is precise but memory-heavy; sliding window counter is a hybrid with approximate counts.
  • Use atomic operations (e.g., Redis Lua scripts) to avoid race conditions in distributed settings.
  • Per-client limits require efficient storage and lookup, possibly using a hash map or Redis hash.
  • Consider clock skew and synchronization issues in distributed rate limiting.
  • Expose metrics (e.g., allowed/denied counts) for observability and tuning.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q2

How do you ensure correctness of your rate limiter under concurrent requests from the same client?

System DesignTechnical Trade-offs
Author's notes

Talked about atomic increments and compare-and-swap.

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AI HintsAI Generated

Suggested Approach

Start by clarifying the requirements and constraints, such as the rate limiting algorithm, storage backend, and consistency needs. Then explain how you would use atomic operations or distributed locks to handle concurrent requests, and discuss trade-offs like performance vs. accuracy. Finally, mention testing strategies like stress tests and property-based testing to validate correctness.

Pro tip: Emphasize that you would first check if the chosen rate limiting algorithm (e.g., token bucket) is inherently thread-safe or if it requires synchronization, and consider using Redis Lua scripts for atomicity in distributed systems. This shows you understand both algorithmic and implementation-level concerns.

1. Clarify Requirements and Constraints

Ask about the expected scale, consistency requirements (e.g., strict vs. eventual), and whether the rate limiter is local or distributed. This sets the context for your solution.

2. Choose an Appropriate Algorithm

Select a rate limiting algorithm (e.g., token bucket, sliding window) that can be made thread-safe or atomic. Discuss how the algorithm's data structures can be updated atomically.

3. Implement Concurrency Control

Describe mechanisms to ensure atomicity, such as locks (mutexes), atomic operations (CAS), or Redis transactions/Lua scripts for distributed setups. Explain how these prevent race conditions.

4. Address Trade-offs

Discuss trade-offs between strict correctness and performance, e.g., locking overhead vs. optimistic concurrency, and how to choose based on requirements.

5. Validate with Testing

Outline testing strategies like concurrent stress tests, property-based testing, and monitoring to ensure correctness under load.

Key Points to Mention

  • Atomic operations (e.g., compare-and-swap, Redis INCR with expiration)
  • Distributed locking or Redis Lua scripts for atomicity across multiple instances
  • Idempotency and handling of retries to avoid double-counting
  • Choice of rate limiting algorithm and its concurrency implications (e.g., token bucket with atomic refill)
  • Performance impact of synchronization and how to mitigate (e.g., sharding, local caching)
  • Testing under concurrency: stress tests, race condition detection tools, and monitoring

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q3

What are the trade-offs between a centralized rate limiter using something like Redis versus a local in-process limiter on each node?

System DesignTechnical Trade-offs
Author's notes

This part I actually felt okay about.

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AI HintsAI Generated

Suggested Approach

Start by defining the core requirements of rate limiting (accuracy, latency, scalability, fault tolerance) and then compare centralized vs local approaches against those criteria. Acknowledge that the best solution often depends on the specific use case, and propose a hybrid approach if appropriate.

Pro tip: Mention that centralized rate limiting can become a single point of failure and a performance bottleneck, so you'd consider a fallback to local limiting during Redis outages to maintain availability. Also, highlight that local limiters can be made more accurate by using a gossip protocol to share state, but that adds complexity.

1. Clarify requirements and constraints

Ask about the scale (number of nodes, requests per second), latency requirements, and consistency needs. This shows you understand that the answer depends on context.

2. Explain centralized rate limiting (e.g., Redis)

Describe how it works: all nodes share a global counter in Redis, ensuring accurate limiting across the cluster. Mention pros: global accuracy, easy to update rules, and cons: network latency, Redis as a single point of failure, and added operational complexity.

3. Explain local in-process rate limiting

Describe how each node maintains its own counter (e.g., using a token bucket). Mention pros: low latency, no external dependency, and cons: inaccurate global limits (each node allows up to its limit, so total can exceed), and difficulty in enforcing per-user limits across nodes.

4. Discuss trade-offs and hybrid approaches

Compare the two on dimensions like accuracy, latency, scalability, fault tolerance, and operational cost. Suggest hybrid solutions: e.g., local limiting with periodic sync to Redis, or using Redis for critical limits and local for others.

5. Conclude with a recommendation

Based on the requirements, recommend an approach. For example, if strict global limits are needed, use Redis; if low latency and high availability are prioritized, use local with fallback.

Key Points to Mention

  • Accuracy vs. performance trade-off: centralized gives precise global limits but adds latency; local is fast but can exceed global limits.
  • Fault tolerance: Redis outage can block all requests if not handled; local limiters are resilient but may allow abuse during outages.
  • Scalability: centralized Redis can become a bottleneck as traffic grows; local scales horizontally but coordination is hard.
  • Operational complexity: managing Redis cluster, monitoring, and failover vs. simpler local implementation but harder to tune globally.
  • Hybrid approaches: e.g., local token bucket with periodic synchronization, or using Redis only for critical endpoints.
  • Consideration of per-user vs. per-IP vs. global limits and how they affect the choice.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q4

Where do accuracy and memory usage conflict in rate limiting algorithm design, and how do you reason about that trade-off?

Technical Trade-offsSystem Design
Author's notes

Sliding window log is exact but stores every request timestamp.

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AI HintsAI Generated

Suggested Approach

Start by defining the core tension: exact counting requires per-key state, while memory efficiency pushes toward approximation or aggregation. Then walk through concrete algorithm examples (fixed window, sliding window log, sliding window counter, token bucket) to show where the conflict appears, and finish by explaining how you'd choose based on product requirements like burst tolerance, fairness, and scale.

Pro tip: Frame the trade-off in terms of user-visible behavior and business impact—e.g., a slight over-allowance may be acceptable for a free tier but not for a paid API—and mention that you'd validate the choice with load tests and monitoring.

1. Clarify requirements and constraints

Ask about scale (requests per second, number of keys), accuracy needs (exact vs approximate), burst tolerance, and memory budget. This sets the context for the trade-off.

2. Identify where accuracy and memory conflict

Explain that exact per-request tracking (e.g., sliding window log) uses O(requests) memory per key, while memory-efficient methods (e.g., fixed window, sliding window counter) approximate and can allow bursts or misclassify edge cases.

3. Compare algorithm families

Walk through fixed window (low memory, boundary bursts), sliding window log (high memory, exact), sliding window counter (balanced, approximate), and token bucket (low memory, allows bursts). Highlight the memory-accuracy trade-off for each.

4. Reason about the trade-off

Discuss factors like cost of over-limiting vs under-limiting, user experience, and system load. Explain how you'd choose based on product priorities and validate with metrics.

5. Propose a solution and mitigation

Suggest a hybrid or tiered approach (e.g., exact for critical endpoints, approximate for others) and mention techniques like sharding, TTL eviction, or probabilistic data structures to manage memory.

Key Points to Mention

  • Fixed window counters use minimal memory but allow up to 2x burst at window boundaries.
  • Sliding window log stores timestamps per request, giving exact counts but high memory usage.
  • Sliding window counter approximates by weighting previous window, balancing memory and accuracy.
  • Token bucket is memory-efficient and allows bursts, but doesn't enforce strict per-interval limits.
  • Memory can be reduced with TTL eviction, sharding, or approximate data structures like Count-Min Sketch.
  • The choice depends on product requirements: strict fairness vs. burst tolerance, and cost of over/under-limiting.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.