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Meta·Software Engineer·Onsite - System Design / Architecture·Senior

SeniorPrefer not to say
Jul 2026

Summary

System design round at Meta for a software engineering role. The whole thing was basically one giant question about building a ticketing platform, and it went deep fast. Lots of ground to cover and I don't think I got through all of it cleanly.

Questions Asked (1)

Q1

Design a high-concurrency ticket purchasing system for events with seat maps, covering seat selection, holds with expiry, oversell prevention, wait queues, payments with idempotency, refunds, anti-bot measures, audit logs, and real-time availability updates.

System DesignData ModelingTechnical Trade-offs
Author's notes

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AI HintsAI Generated

Suggested Approach

Start by clarifying requirements and scale, then design a layered architecture that separates read-heavy seat map queries from write-heavy booking transactions. Focus on the critical path: seat selection, hold with expiry, and payment idempotency, using distributed locks and optimistic concurrency to prevent overselling. Address wait queues, anti-bot, audit logs, and real-time updates as cross-cutting concerns with appropriate technologies.

Pro tip: Emphasize that holds should be implemented as short-lived reservations with a TTL, and that payment idempotency must be enforced at the database level with unique constraints on idempotency keys. This shows you understand the practical pitfalls of distributed systems.

1. Clarify Requirements and Scale

Ask about expected traffic (e.g., millions of concurrent users), seat map size, event popularity, and consistency vs. availability trade-offs. Define functional and non-functional requirements.

2. High-Level Architecture

Propose a microservices-based architecture with separate services for seat map, booking, payment, and notification. Use a CDN for static seat maps, a read-optimized database for availability, and a write-optimized database for bookings.

3. Seat Selection and Hold Mechanism

Design a seat hold system using a distributed cache (e.g., Redis) with TTL for temporary holds. Use optimistic locking or distributed locks to prevent double-booking. Ensure holds expire automatically and release seats.

4. Payment and Idempotency

Implement payment processing with idempotency keys to avoid duplicate charges. Use a transactional outbox pattern to ensure consistency between payment and booking status. Handle refunds with a similar idempotent approach.

5. Wait Queue, Anti-Bot, and Real-Time Updates

Introduce a virtual waiting queue to manage traffic spikes. Implement anti-bot measures like CAPTCHA, rate limiting, and behavioral analysis. Use WebSockets or server-sent events for real-time seat availability updates.

Key Points to Mention

  • Use Redis with TTL for seat holds and distributed locks (e.g., Redlock) to prevent overselling.
  • Implement idempotency keys for payment and refund operations, stored in a database with unique constraints.
  • Design a virtual waiting queue (e.g., using Kafka or Redis) to handle traffic spikes and ensure fairness.
  • Incorporate anti-bot measures such as rate limiting, CAPTCHA, and device fingerprinting.
  • Maintain audit logs for all booking and payment actions using append-only storage (e.g., Kafka or Cassandra).
  • Provide real-time seat availability updates via WebSockets or pub/sub, with eventual consistency.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.