Start by clarifying requirements and defining core entities (Song, Playlist, Queue, Player) with clear responsibilities. Then walk through the state machine for playback controls under different modes, and finally discuss testing strategies for edge cases. Emphasize separation of concerns and extensibility.
Pro tip: Treat the now-playing queue as the single source of truth for playback order, and derive it from the playlist and mode. This simplifies mode changes and avoids inconsistent state.
Ask about expected scale, persistence, user interactions, and whether modes can be combined (e.g., shuffle + repeat). Confirm that the queue is distinct from playlists and can be modified independently.
Define Song, Playlist, Queue, and Player classes. Specify key methods like play(), pause(), next(), previous(), setMode(), addToQueue(), etc. Explain how the queue is populated from a playlist based on the current mode.
Describe states (Playing, Paused, Stopped) and transitions triggered by play/pause/next/previous. Detail how next/previous behave under each mode: shuffle (random next, history for previous), repeat-one (same song), repeat-all (wrap around), off (stop at ends).
Explain how changing mode mid-song affects the queue and playback. For example, switching to shuffle should reshuffle remaining songs; switching to repeat-one should loop current song. Address empty playlist, single song, and end-of-queue scenarios.
Propose unit tests for each mode and transition, integration tests for queue manipulation, and edge case tests (empty playlist, next on last song, mode change during playback). Mention mocking time or randomness for deterministic tests.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.