The O(1) space constraint is what makes this annoying.
First, clarify the constraints and edge cases, then explain that since we cannot modify nodes or use extra space, we must compute the depths of both nodes by traversing to the root, then align the deeper node by moving up the difference, and finally move both pointers up in tandem until they meet. Emphasize that this achieves O(h) time and O(1) space.
Pro tip: Mention that if parent pointers are not available, the problem becomes harder and may require extra space, but since they are given, we can avoid storing paths. Also, note that the O(h) time is optimal because in the worst case we may need to traverse the height of the tree.
Confirm that the tree is rooted, nodes have parent pointers, and we cannot modify nodes or use extra space. Discuss edge cases: one node is ancestor of the other, nodes are the same, tree is skewed, etc.
Traverse from each node up to the root to determine its depth. This takes O(h) time and O(1) space since we only keep counters.
Move the deeper node up by the difference in depths so that both pointers are at the same depth.
While the two pointers are not equal, move both up one step at a time. When they become equal, that node is the LCA.
State that time complexity is O(h) and space is O(1). Discuss why this is optimal and mention alternative approaches (e.g., using hash sets) and their trade-offs.
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The naive sort part was basically a warmup, took two minutes.
Start by clarifying the problem and constraints, then present a naive O(n log n) sort-based solution. Next, implement a more efficient O(n log k) max-heap solution, and optionally discuss quickselect for average O(n). Finally, define the minimal heap interface your solution relies on.
Pro tip: Mention that you avoid computing square roots by comparing squared distances, and discuss trade-offs between heap and quickselect based on k and n.
Ask about input size, whether k is guaranteed valid, if points can be duplicated, and if the output order matters. This shows attention to detail.
Compute squared distances for all points, sort them, and return the first k. Analyze time O(n log n) and space O(n).
Iterate through points, maintain a max-heap of size k based on distance. For each point, if heap size < k, push; else if distance < heap top, pop and push. Finally, extract all elements. Time O(n log k), space O(k).
Use quickselect to partition points by distance until the k-th element is in place, then return the first k. Average time O(n), worst O(n^2). Discuss randomized pivot to avoid worst-case.
Specify operations needed: push (insert), pop (remove max), top (peek max), size, and empty. This abstraction allows using any heap implementation.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.