My first instinct was a trie and that turned out to be the right call.
Start by clarifying the problem requirements and constraints, then propose a tree-based data structure where each node represents a path component and stores a value. Implement createPath by validating the path, checking for existence, and ensuring the parent exists before creating the node; implement get by traversing the tree. Discuss time complexity in terms of path length and number of components.
Pro tip: Mention that using a hash map for children allows O(1) lookup per component, and that storing values only at leaf nodes simplifies the design. Also, proactively discuss edge cases like root path and trailing slashes to show thoroughness.
Ask about path format (e.g., absolute, components separated by '/'), whether values are integers, and if paths can have trailing slashes. Confirm that createPath should not create intermediate directories.
Propose a trie (prefix tree) where each node represents a path component and has a map of children and an optional value. Explain why this is efficient for hierarchical data and supports fast lookups.
Validate the path (non-empty, starts with '/', no empty components). Split into components, traverse from root, and check if the full path already exists. Ensure the parent exists before creating the final node and setting its value.
Traverse the tree following the path components. If any component is missing, return -1. If the full path exists and has a value, return it; otherwise return -1.
State that both operations take O(k) time where k is the number of components in the path, and space is O(total nodes). Discuss alternatives like nested hash maps and their trade-offs.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.