← Jane Street Interview Insights
My first instinct was plain BFS on just the head position, which is completely wrong once the snake is longer than one cell.
Model the problem as a shortest path search in a state space where each state is the snake's full body configuration (or head position plus body orientation). Use BFS to explore moves level by level, tracking visited states to avoid cycles. Handle the tail-vacating rule by checking if the next head cell is the current tail and the snake is not eating; if so, the move is legal and the tail cell becomes free.
Pro tip: Emphasize that the state space can be reduced by noting that the snake's body is a path, so you can represent it as a deque of cells; also mention that BFS is optimal because each move has uniform cost, and pruning symmetric states can improve performance.
Represent the snake as an ordered list of cells (head first) or a deque. The state includes the entire body because the snake's shape affects future moves.
From each state, generate up to four moves (up, down, left, right). A move is valid if the new head cell is within bounds and not occupied by the body, except possibly the tail if the snake is not eating (tail vacates).
Use a queue to perform BFS from the initial state. Track visited states (e.g., as a hash set of serialized body configurations) to avoid revisiting. The first time the head reaches the apple, return the depth.
When the head moves to the apple, the snake grows: the tail does not move. Otherwise, the tail moves forward (the last cell is removed). Ensure the tail-vacating rule is correctly applied for non-eating moves.
If BFS exhausts all reachable states without finding the apple, return -1.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.