My first instinct was to just track (row, col) like normal BFS and I immediately started going down that path before catching myself.
Start by explaining the standard BFS on a grid and then describe how to augment the state with a bitmask of collected keys. Discuss how the visited set must track both position and key set, and analyze the exponential growth in state space as keys increase.
Pro tip: Mention that you can optimize by only tracking keys that are actually needed to reach the target, or by using a BFS with state compression, but always be prepared to discuss the trade-off between memory and time.
Explain that each state in BFS is a tuple (row, col, keys_bitmask), where keys_bitmask represents the set of keys collected so far.
Describe how to move to adjacent cells: if it's a key, update the bitmask; if it's a door, only proceed if the corresponding key bit is set; otherwise, move freely.
Use a visited set or 3D array to mark (row, col, keys_bitmask) as visited to avoid revisiting the same state with the same key set.
Discuss that the state space is O(R*C*2^K), where K is the number of keys, leading to exponential growth in time and memory as K increases.
Mention that while the bitmask approach is straightforward, it becomes impractical for large K; possible optimizations include only tracking keys that are relevant to the goal or using bidirectional BFS.
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