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Openai·Software Engineer·Onsite - System Design / Architecture·Senior

SeniorPrefer not to say
Jul 2026

Summary

OpenAI system design round, one meaty problem that took up the whole session. The shard balancing question sounds straightforward until you actually start coding it and realize the objectives are in tension with each other.

Questions Asked (1)

Q1

You have a set of shards with associated loads distributed across nodes. Design and implement an algorithm to rebalance those shards so that load imbalance is minimized while keeping the number of shard moves as low as possible. Walk through your objectives, constraints, and the trade-offs between move cost and balance quality.

Algorithms & Data StructuresSystem DesignTechnical Trade-offs
Author's notes

The part that tripped me up was that 'minimize imbalance' and 'minimize moves' pull in opposite directions and you can't fully satisfy both.

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AI HintsAI Generated

Suggested Approach

Start by clarifying the problem: define load, constraints, and objectives (minimize imbalance and moves). Then propose a two-phase algorithm: first compute a target balanced assignment, then use a cost-aware matching or local search to move shards with minimal disruption. Discuss trade-offs and how to tune parameters based on system priorities.

Pro tip: Emphasize that perfect balance is often not worth the move cost; propose a threshold-based approach where you only rebalance when imbalance exceeds a certain percentage, and use incremental moves to avoid thrashing.

1. Clarify requirements and constraints

Ask questions to understand what 'load' means (CPU, memory, QPS), whether shards can be split, if there are hard constraints (e.g., rack awareness), and the acceptable trade-off between balance and moves.

2. Define objectives and metrics

Formalize the objective function: minimize a weighted sum of imbalance (e.g., standard deviation of node loads) and number of shard moves. Define imbalance metric and move cost.

3. Design algorithm

Propose a two-phase approach: (1) compute a target balanced assignment using a greedy or optimization method (e.g., bin packing, linear programming), (2) find a minimal set of moves to reach that target using a matching algorithm or local search (e.g., min-cost max-flow, simulated annealing).

4. Analyze trade-offs and complexity

Discuss time/space complexity, scalability, and how the algorithm behaves under different scenarios (e.g., homogeneous vs heterogeneous nodes). Explain how to tune parameters to prioritize balance vs move cost.

5. Handle practical considerations

Address incremental rebalancing, avoiding oscillations, handling node failures, and ensuring the algorithm is online and safe (e.g., move shards in batches with throttling).

Key Points to Mention

  • Load imbalance metric (e.g., standard deviation, max/avg ratio) and move cost definition
  • Two-phase approach: target assignment + minimal moves
  • Use of min-cost max-flow or matching to minimize moves
  • Trade-off between balance quality and move cost; threshold-based rebalancing
  • Scalability and complexity considerations (e.g., O(N log N) vs O(N^2))
  • Practical constraints: rack awareness, incremental moves, throttling, and fault tolerance

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.