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Sig·Software Engineer·Onsite - System Design / Architecture·Intermediate

IntermediatePrefer not to say
Jun 2026

Summary

Did a system design round at Sig for a software engineer role. The whole thing was one big OOD exercise around a supermarket checkout system, which sounds straightforward until you're actually in it trying to juggle pricing rules, taxes, payments, and receipts all at once.

Questions Asked (3)

Q1

Design an object-oriented supermarket checkout system. Walk through your class diagram, key abstractions, and how you'd handle items, a shopping cart, pricing rules, taxes, payment methods, and receipt generation.

System DesignTechnical Trade-offsData Modeling
Author's notes

This is one of those questions that feels manageable at first and then quietly expands on you.

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AI HintsAI Generated

Suggested Approach

Start by clarifying requirements and scope, then present a high-level class diagram with core abstractions like Item, Cart, PricingRule, and PaymentMethod. Walk through each component, explaining how they interact and how you'd apply design patterns to handle pricing, taxes, and extensibility.

Pro tip: Emphasize separation of concerns and extensibility: use the Strategy pattern for pricing and taxes, and the Factory pattern for payment methods. This shows you design for change, which is crucial in real-world systems.

1. Clarify Requirements and Scope

Ask questions to understand the system's boundaries: single store or chain? Multiple currencies? Discounts, coupons, loyalty programs? This ensures you design the right thing.

2. Identify Core Abstractions

Define key classes: Item (with barcode, price), Cart (holds items), PricingRule (interface for pricing strategies), TaxCalculator, PaymentMethod (interface), Receipt. Explain their responsibilities.

3. Design Class Diagram and Relationships

Draw or describe the class diagram: Cart contains Items, uses PricingRule and TaxCalculator, PaymentMethod is used by CheckoutService, Receipt is generated after payment. Show inheritance and composition.

4. Apply Design Patterns for Flexibility

Use Strategy for pricing rules (e.g., buy-one-get-one, bulk discount) and taxes (e.g., different rates per region). Use Factory for creating payment methods. Use Observer for updating totals when cart changes.

5. Walk Through a Checkout Scenario

Trace a typical flow: add items to cart, apply pricing rules, calculate taxes, select payment method, process payment, generate receipt. Highlight how each component contributes.

Key Points to Mention

  • Use of interfaces and abstract classes for extensibility (e.g., PricingRule, PaymentMethod)
  • Handling of taxes: strategy pattern to support different tax regimes and exemptions
  • Pricing rules: composable strategies for discounts, coupons, and promotions
  • Payment methods: factory pattern to instantiate different payment processors (credit card, cash, mobile)
  • Receipt generation: formatting and data included (items, subtotal, taxes, total, payment details)
  • Error handling and edge cases: out-of-stock items, payment failures, invalid coupons

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q2

How would you structure the pricing rules system so that new promotion types (like 'buy 2 get 1 free' or a loyalty discount) can be added without touching existing code?

System DesignTechnical Trade-offs
Author's notes

Got asked this as a follow-up and I think I gave a decent answer.

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AI HintsAI Generated

Suggested Approach

Start by clarifying the functional requirements and constraints, then propose a rule-based architecture that separates pricing logic from the core application. Focus on extensibility patterns like strategy, rules engine, or plugin systems, and discuss trade-offs such as complexity, performance, and maintainability.

Pro tip: Emphasize that the goal is to make the system open for extension but closed for modification (Open/Closed Principle), and mention that you would use a configuration-driven approach so that new promotions can be added via data, not code, reducing deployment risks.

1. Clarify Requirements and Constraints

Ask about expected promotion types, frequency of addition, performance needs, and existing system architecture to tailor the solution.

2. Define a Common Promotion Interface

Propose an abstraction (e.g., Promotion interface with methods like isApplicable and apply) that all promotion types implement, ensuring uniformity.

3. Implement a Rules Engine or Strategy Pattern

Use a rules engine or strategy pattern to evaluate and apply promotions dynamically, allowing new types to be plugged in without modifying existing code.

4. Externalize Configuration and Data

Store promotion definitions in a database or configuration files, so new promotions can be added via data changes rather than code changes.

5. Discuss Trade-offs and Extensibility

Address trade-offs like increased complexity, potential performance overhead, and testing strategies, and highlight how the design supports future growth.

Key Points to Mention

  • Open/Closed Principle and separation of concerns
  • Strategy pattern or rules engine for dynamic evaluation
  • Configuration-driven approach (e.g., JSON/YAML or database)
  • Plugin architecture or service loader for discovering new promotions
  • Testing and validation of new promotions without regression
  • Performance considerations (e.g., caching, rule ordering)

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q3

How would you add a new payment method without breaking the existing payment processing code?

System DesignAPI & Integrations
Author's notes

Talked through a PaymentMethod interface with validate and capture as the two core methods, then a factory that returns the right implementation.

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AI HintsAI Generated

Suggested Approach

Start by explaining that you would design the new payment method as a pluggable module behind a stable abstraction, ensuring existing code depends only on interfaces. Then describe how you would introduce it incrementally with feature flags, thorough testing, and monitoring to avoid regressions.

Pro tip: Emphasize that you would first write characterization tests for the existing payment flow to lock in current behavior before making any changes. This demonstrates a mature, risk-aware approach that prevents accidental breakage.

1. Understand the current architecture

Map out how payments are currently processed, identifying key components, interfaces, and dependencies. Look for tight coupling and areas that would need to be abstracted.

2. Define a common interface

Create or refine an abstraction (e.g., PaymentProcessor interface) that all payment methods must implement. Ensure the existing code interacts only with this interface, not concrete implementations.

3. Implement the new method as a separate module

Develop the new payment method in isolation, adhering to the interface. Keep it decoupled from existing code to minimize risk.

4. Integrate with feature flags and gradual rollout

Add the new method behind a feature flag, enabling it for internal testing or a small subset of users first. Monitor for errors and performance issues.

5. Test and monitor thoroughly

Write unit, integration, and end-to-end tests for the new method, and ensure existing tests still pass. Set up logging and alerts to catch any regressions in production.

Key Points to Mention

  • Open/Closed Principle: extend behavior without modifying existing code
  • Dependency inversion: depend on abstractions, not concretions
  • Feature flags for safe, incremental rollout
  • Comprehensive testing: unit, integration, and contract tests
  • Backward compatibility and versioning of APIs
  • Monitoring and observability to detect issues early

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.