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Openai·Software Engineer·Onsite - System Design / Architecture·Senior

Senior
Apr 2026

Summary

OpenAI software engineer interview that centered on a grid simulation problem with a pretty nasty distributed systems follow-up. The core question wasn't too bad but the scalability angle is where things got real.

Questions Asked (2)

Q1

You have an N×M grid where cells can be infected, healthy, or immune. Each tick, infected cells spread to their healthy neighbors (4 or 8 directional), skipping immune ones. Implement the simulation. Variant: immunity wears off after D days.

Algorithms & Data Structures
Author's notes

Standard multi-source BFS and I knew it.

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AI HintsAI Generated

Suggested Approach

Model the grid as a 2D array and simulate each tick using a BFS-like propagation, tracking infection timestamps and immunity expiration. For the variant, maintain a separate queue or timestamp array for when immunity wears off, and process events in chronological order. Discuss trade-offs between time-step simulation and event-driven approaches.

Pro tip: Clarify upfront whether the spread is simultaneous (all infected cells spread at once) or sequential, as this drastically changes the implementation and is a common pitfall. Also, mention that using a queue for newly infected cells can optimize the simulation to O(N*M) per tick in the worst case.

1. Clarify requirements and assumptions

Ask about grid size limits, whether spread is simultaneous, and if immunity is permanent or temporary. Confirm input/output format and edge cases like no infected cells initially.

2. Choose data structures and representation

Use a 2D array for cell states (e.g., 0=healthy, 1=infected, 2=immune) and optionally a queue for infected cells to process. For immunity duration, maintain a parallel array of expiration times or a priority queue of events.

3. Implement base simulation

Iterate through ticks: for each infected cell, check its neighbors (4 or 8 directions) and infect healthy ones. Use a temporary list to avoid cascading within the same tick if simultaneous spread is required.

4. Extend for immunity wearing off

Track when each immune cell becomes susceptible again (e.g., store infection time + D). At each tick, first update immunity statuses, then perform infection spread. Use a queue or sorted events to efficiently handle expirations.

5. Analyze complexity and optimize

Discuss time complexity: O(T * N * M) for naive simulation, where T is number of ticks. Optimize by only processing active cells (infected or newly susceptible) using queues, achieving O(N*M + total infections) overall.

Key Points to Mention

  • Simultaneous vs. sequential spread: use a snapshot or temporary state to avoid order-dependent infections within a tick.
  • Directional spread: clarify whether 4 or 8 neighbors, and handle boundary conditions.
  • Immunity expiration: use a timestamp array or event queue to efficiently revert immune cells to healthy after D days.
  • Data structures: 2D array for grid, queue for BFS-like propagation, and possibly a priority queue for immunity events.
  • Complexity analysis: time and space, and optimizations like processing only active cells.
  • Edge cases: no initial infected, all immune, D=0, large grid, and multiple infection sources.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q2

The grid is now too large to fit in memory on one machine. How do you redesign this simulation to run at scale?

System DesignTechnical Trade-offs
Author's notes

This is where I kind of fell apart a little.

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AI HintsAI Generated

Suggested Approach

Start by clarifying the simulation's characteristics (e.g., grid size, update rules, access patterns) and then propose a distributed architecture that partitions the grid across multiple machines. Focus on data partitioning, communication patterns, and fault tolerance, while discussing trade-offs between different approaches.

Pro tip: Emphasize that the optimal design depends on the simulation's update locality; for example, if updates only affect neighboring cells, use a halo exchange pattern to minimize communication. Also, mention that you would prototype with a small cluster to measure performance and iterate.

1. Clarify Requirements and Constraints

Ask about grid size, update frequency, communication patterns, and consistency requirements to understand the problem scope. Identify if the simulation is iterative (e.g., time steps) and if cells interact only with neighbors.

2. Choose a Partitioning Strategy

Decide how to split the grid across machines: e.g., 2D block partitioning, tiling, or space-filling curves. Consider load balancing and minimize cross-partition dependencies.

3. Design Communication and Synchronization

Define how partitions exchange boundary data (e.g., halo exchange) and synchronize time steps. Use efficient communication patterns (e.g., MPI, gRPC) and consider asynchronous updates if acceptable.

4. Address Fault Tolerance and Scalability

Plan for node failures (e.g., checkpointing, replication) and ensure the design scales horizontally. Discuss trade-offs between consistency, latency, and throughput.

5. Evaluate and Iterate

Propose metrics (e.g., throughput, latency, resource utilization) and a plan to benchmark and optimize the design. Mention potential bottlenecks and how to address them.

Key Points to Mention

  • Data partitioning strategies (e.g., block, cyclic, space-filling curves) and their impact on communication overhead.
  • Communication patterns: halo exchange, all-to-all, or gossip protocols, and their trade-offs.
  • Synchronization mechanisms: bulk synchronous parallel (BSP) vs. asynchronous updates.
  • Fault tolerance: checkpointing, replication, and recovery strategies.
  • Scalability considerations: horizontal scaling, load balancing, and avoiding single points of failure.
  • Performance metrics and benchmarking to validate the design.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.