My first instinct was just 'hashmap' and I said it out loud before thinking it through.
Combine a hash map for O(1) search/insert/delete with a dynamic array for O(1) random access. When deleting, swap the target with the last element in the array, update the hash map, then pop the last element. This maintains constant time for all operations.
Pro tip: Mention that this design is used in real systems like Redis for random eviction, and discuss trade-offs such as memory overhead and the need for careful index management during swaps.
Confirm that all operations must be O(1) on average, and discuss whether duplicates are allowed or if the data structure should store unique elements.
Suggest using a hash map (dictionary) to store element-to-index mappings and a dynamic array (list) to store the elements for random access.
For insert, append to the array and add the element and its index to the hash map. For search, simply check if the element exists in the hash map.
To delete, retrieve the index from the hash map, swap the target element with the last element in the array, update the hash map for the swapped element, then remove the last element from both the array and the hash map.
For getRandom, pick a random index from the array and return the element. Analyze that all operations are O(1) on average, and mention potential edge cases like deleting the last element.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.