The naive BFS instinct gets you killed here because you can revisit the same cell under different key states and they're all valid.
Model the problem as a state-space search where each state is (row, col, keys_bitmask). Use BFS to find the shortest path because each move has uniform cost. The keys_bitmask tracks which keys have been collected, allowing passage through corresponding doors.
Pro tip: Emphasize that the state space is at most R*C*2^K, and for typical constraints (K ≤ 6) this is manageable. Mention that BFS guarantees the shortest path and discuss potential optimizations like bidirectional BFS or A* with a heuristic if the state space is large.
Ask about grid size, number of keys, and whether multiple keys of the same type exist. Confirm that keys are reusable and doors remain open once unlocked.
Represent each state as (row, col, keys_bitmask) where keys_bitmask is an integer bitmask of collected keys. Use a visited set or 3D array to track visited states.
Perform BFS from the start state, exploring four directions. When encountering a key, update the bitmask; when encountering a door, check if the corresponding key is in the bitmask. Stop when reaching the end cell.
If BFS exhausts all reachable states without finding the end, return -1 or indicate unreachable. Discuss how the visited set prevents infinite loops.
Time complexity is O(R*C*2^K), space O(R*C*2^K). Discuss trade-offs: BFS is optimal for unweighted graphs; for large K, consider A* with a heuristic or bidirectional BFS.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.