The 30-second threshold is where I spent most of my time and I think that was the right call.
Start by clarifying the business goal and key metrics, then propose a high-level architecture that captures play events and filters them based on a 30-second threshold. Discuss trade-offs between client-side and server-side filtering, data storage, and analytics processing, and conclude with how you would measure success and iterate.
Pro tip: Emphasize the importance of defining what constitutes a 'play' (e.g., 30 seconds of actual listening vs. wall-clock time) and how you would handle edge cases like skipping, pausing, or background listening. This shows attention to detail and user experience.
Ask questions to understand the purpose: What analytics questions will this data answer? What defines a 'play'? What are the latency and accuracy requirements? Identify key metrics like total plays, unique listeners, and skip rate.
Propose a system that captures playback events from clients, processes them to determine if the 30-second threshold is met, and stores the qualified plays for analytics. Consider using a streaming pipeline (e.g., Kinesis) and a data warehouse (e.g., Redshift) for analysis.
Discuss where to enforce the 30-second rule: client-side (simpler, but can be gamed) vs. server-side (more reliable, but requires more infrastructure). Consider trade-offs in cost, scalability, and data accuracy.
Define the schema for play events (user ID, song ID, timestamp, duration listened). Choose appropriate storage: e.g., a NoSQL database for raw events and a columnar store for analytics. Plan for partitioning and retention.
Describe how the data will be queried for insights (e.g., popular songs, listening trends). Suggest A/B testing or monitoring to validate the 30-second threshold and adjust based on business needs.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.