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Uber·Software Engineer·Onsite - Coding / Algorithms·Intermediate

IntermediatePrefer not to say
May 2026

Summary

Uber SWE coding round, got a quad tree construction problem. Not the hardest thing in the world but there were enough edge cases to keep me on my toes for a bit.

Questions Asked (1)

Q1

Given an n x n binary matrix where n is a power of 2, build and return the root of a quad tree representing it. Uniform regions become leaf nodes; non-uniform ones split into four quadrant children.

Algorithms & Data StructuresTechnical Trade-offs
Author's notes

My first instinct was to just scan each subregion naively every time, which works but gets slow on bigger grids.

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AI HintsAI Generated

Suggested Approach

Use a recursive divide-and-conquer strategy: for each submatrix, check if all values are the same; if so, return a leaf node with that value, otherwise split into four quadrants and recurse. Emphasize that the recursion depth is O(log n) and each cell is visited once, leading to O(n^2) time and O(log n) space for the recursion stack.

Pro tip: Mention that you can optimize the uniformity check by using prefix sums to query any submatrix in O(1), but note that the naive recursive check is still O(n^2) overall because each cell is visited once. Also, clarify that the space complexity is O(log n) for the recursion stack, not O(n^2), since the tree depth is logarithmic.

1. Clarify the problem and constraints

Confirm that n is a power of 2, the matrix is binary, and that uniform regions become leaf nodes. Ask if the tree should be built in-place or if additional space is allowed.

2. Define the recursive function

Design a function that takes the top-left coordinates and size of a submatrix. It checks if all values in the submatrix are the same; if so, returns a leaf node; otherwise, splits into four quadrants and recurses.

3. Implement the uniformity check

For the current submatrix, compare all values to the first element. If any differ, it's non-uniform. Optionally, use prefix sums to optimize repeated checks, but note the trade-off.

4. Analyze time and space complexity

Explain that each cell is visited once, so time is O(n^2). The recursion depth is O(log n), so space is O(log n) for the stack, plus O(number of nodes) for the tree.

5. Discuss trade-offs and optimizations

Mention that using prefix sums can reduce the uniformity check to O(1) per submatrix, but the overall time remains O(n^2) because of the number of submatrices. Also, discuss iterative vs recursive approaches.

Key Points to Mention

  • Recursive divide-and-conquer approach
  • Base case: uniform submatrix becomes a leaf
  • Splitting into four quadrants when non-uniform
  • Time complexity O(n^2) and space complexity O(log n) for recursion stack
  • Potential optimization with prefix sums for O(1) uniformity checks
  • Handling edge cases like n=1 or all uniform matrix

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.