The first thing I tried was plain BFS and the interviewer just kind of waited.
Model the problem as a shortest path search in a state space where each state includes the current position and the set of keys collected. Use BFS to explore states level by level, ensuring the first time you reach the exit is via the minimum number of steps. Represent keys as a bitmask to efficiently track which keys have been collected.
Pro tip: Emphasize that the state must include the key set; otherwise, you might revisit a cell with a different key set and miss the optimal path. Also, mention that BFS is optimal for unweighted graphs, which this is.
Clarify that the grid has walls, empty cells, keys, and doors. Define the state as (row, col, keys_bitmask) where keys_bitmask tracks which keys (a-f) have been collected.
Find the start position, initialize a queue with the start state (keys_bitmask=0), and a visited set to avoid revisiting the same state. Also, set steps=0.
For each state, try moving in four directions. If the neighbor is a wall, skip. If it's a door, only proceed if the corresponding key is in the bitmask. If it's a key, update the bitmask. If it's the exit, return steps+1.
Use a visited set (or 3D array) to mark states as visited. Increment steps after processing all states at the current level. If the queue empties without reaching the exit, return -1.
If BFS completes without finding the exit, return -1. Otherwise, return the number of steps when the exit is first reached.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.