I spent way too long on event ingestion and didn't get to geospatial indexing until they nudged me.
Start by clarifying requirements and scale, then design a high-level architecture that separates event ingestion, hero availability tracking, geospatial indexing, and matching. Walk through each component, explaining data models, algorithms, and trade-offs, and finish with scaling strategies like sharding, caching, and asynchronous processing.
Pro tip: Emphasize idempotency and exactly-once processing for event ingestion and matching, as duplicate assignments or missed events are critical failures in real-time dispatch systems. Also, discuss how you'd handle hero unavailability mid-assignment to avoid race conditions.
Ask about expected event volume, number of heroes, geographic distribution, latency requirements, and consistency needs. Define functional and non-functional requirements to guide design decisions.
Outline the main components: event ingestion (API gateway, message queue), hero availability service, geospatial index, matching engine, and notification system. Sketch data flow from event creation to hero assignment.
Detail event ingestion (e.g., Kafka for durability), hero tracking (heartbeats, location updates), geospatial indexing (e.g., geohash, quadtree, or PostGIS), and matching algorithm (nearest available hero with constraints). Discuss real-time updates via WebSockets or push notifications.
Discuss consistency vs. availability (CAP), latency vs. accuracy in geospatial queries, and handling failures (hero disconnects, event cancellations). Explain how to prevent duplicate assignments and ensure idempotency.
Describe horizontal scaling of services, sharding by geography, caching hot data, using CDNs for static assets, and employing load balancers. Mention monitoring, auto-scaling, and capacity planning.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.