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Apple·Software Engineer·Technical Phone Screen·Intermediate

Intermediate
May 2026

Summary

Apple SWE interview with a classic data structures problem. Nothing too surprising but the O(1) constraint is where people usually trip up.

Questions Asked (1)

Q1

Design a data structure that supports insert, remove, and getRandom operations, all in O(1) average time.

Algorithms & Data Structures
Author's notes

The getRandom part is what makes this tricky.

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AI HintsAI Generated

Suggested Approach

Combine a dynamic array for O(1) random access with a hash map that stores each element's index in the array. For insert, append to the array and add to the map; for remove, swap the target with the last element, update the map, and pop from the array; getRandom simply picks a random index from the array.

Pro tip: Emphasize that the hash map must store indices, not just presence, and that the swap-with-last trick is what enables O(1) removal. Mention edge cases like removing the last element or when duplicates are allowed (if so, map to a set of indices).

1. Clarify requirements and constraints

Ask whether duplicates are allowed, whether the data structure needs to handle null values, and if the O(1) is average or worst-case. This shows attention to detail and avoids incorrect assumptions.

2. Propose the core data structures

State that you'll use a dynamic array (e.g., ArrayList in Java, list in Python) for O(1) random access and a hash map for O(1) lookups. Explain that the map will store the index of each element in the array.

3. Detail the insert operation

Append the new element to the end of the array and record its index in the hash map. If duplicates are allowed, the map should store a set of indices.

4. Detail the remove operation

Look up the index of the element to remove. Swap it with the last element in the array, update the moved element's index in the map, then remove the last element from the array and delete the target from the map.

5. Detail the getRandom operation and analyze complexity

Generate a random index between 0 and array size-1 and return the element at that index. Confirm that all operations are O(1) on average due to hash map lookups and array operations.

Key Points to Mention

  • Use a dynamic array for O(1) random access and a hash map for O(1) index lookup.
  • The hash map must store the index of each element, not just its presence.
  • For removal, swap the target with the last element and update the map before popping.
  • Handle edge cases: removing the last element, empty structure, and duplicates (if allowed).
  • Time complexity: O(1) average for insert, remove, and getRandom; space complexity O(n).
  • Mention that worst-case for hash map operations can be O(n) but average is O(1).

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.