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Meta·Software Engineer·Onsite - System Design / Architecture·Senior

Senior
May 2026

Summary

Meta system design round for an EM role, one question, pretty focused. The problem sounds deceptively straightforward but there's a lot of surface area once you start pulling on the threads.

Questions Asked (1)

Q1

Design a system that surfaces the top 10 most frequently played songs over the last 7 days.

System DesignTechnical Trade-offsData Modeling
Author's notes

I went straight to a sliding window approach with a distributed counter store, which felt right, but I fumbled when they pushed on consistency vs.

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AI HintsAI Generated

Suggested Approach

Start by clarifying requirements (scale, latency, accuracy, data sources) and then design a scalable, real-time pipeline that ingests play events, aggregates counts per song over a sliding 7-day window, and serves the top 10 via a low-latency API. Focus on data modeling, stream processing, and storage trade-offs to handle high throughput and provide fresh results.

Pro tip: Emphasize the trade-off between accuracy and latency: using approximate algorithms like Count-Min Sketch with a heap can reduce memory and cost while still delivering near-real-time top-K results, which is often acceptable for trending content.

1. Clarify Requirements and Scope

Ask about scale (e.g., daily active users, songs, events per second), latency requirements (real-time vs. batch), accuracy tolerance, and data sources (e.g., client logs, streaming events).

2. Design Data Ingestion and Processing

Propose a scalable ingestion layer (e.g., Kafka) to collect play events, and a stream processing engine (e.g., Flink, Spark Streaming) to aggregate counts per song in real-time or micro-batches.

3. Model Data and Storage for Sliding Window

Choose a storage solution that supports efficient updates and queries over a 7-day sliding window, such as a time-series database, Redis sorted sets, or a custom aggregation store with TTL.

4. Compute and Serve Top 10

Implement a mechanism to maintain top-K songs (e.g., using a heap or sorted set) and expose an API that returns the top 10 with low latency, possibly caching results.

5. Address Scalability, Fault Tolerance, and Trade-offs

Discuss partitioning, replication, handling late data, and trade-offs between exact vs. approximate counting, and between real-time vs. batch processing.

Key Points to Mention

  • Use of stream processing (e.g., Kafka + Flink) for real-time aggregation
  • Sliding window implementation (e.g., tumbling windows with overlap or stateful processing)
  • Data modeling for efficient top-K queries (e.g., Redis sorted sets, Count-Min Sketch)
  • Trade-offs between accuracy and resource usage (exact vs. approximate counting)
  • Scalability considerations: partitioning by song ID, horizontal scaling, and load balancing
  • Fault tolerance and exactly-once processing semantics

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.