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My first instinct was to treat each shape as a bounding box, which completely breaks for the T-shape.
Clarify the problem constraints (grid size, shape definitions, ordering of shapes) and then propose a greedy algorithm that processes shapes in a fixed order, scanning the grid row-major to find the first valid placement for each shape. Discuss how to efficiently check for overlaps and handle the non-rectangular T-shape, and analyze the time complexity.
Pro tip: Mention that the greedy choice for each shape is independent of future shapes, but the order of shapes matters; if the order is not specified, ask or assume a given order and note that different orders can lead to different placements.
Ask about grid dimensions, shape definitions (including the T-shape), whether shapes can be rotated/reflected, and the order in which shapes should be placed. Confirm that 'lexicographically smallest' means row-major order.
For each shape in the given order, scan the grid from top-left to bottom-right. At each cell, check if the shape fits entirely within the grid and does not overlap any already placed shape. Place the shape at the first valid cell.
Use a 2D boolean array to track occupied cells. For each candidate placement, iterate over the shape's mask and verify that all corresponding grid cells are within bounds and unoccupied. If valid, mark those cells as occupied.
Treat the T-shape as a list of relative coordinates (e.g., (0,0), (0,1), (0,2), (1,1)). Ensure the overlap check works for arbitrary masks, not just rectangles.
Time complexity is O(S * G * A) where S is number of shapes, G is grid cells, and A is shape area. Mention that scanning can be optimized by starting from the last placed position or using a set of free cells, but the simple approach is often sufficient.
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