Classic back-of-the-envelope type question.
Start by clarifying the scope: which offline maps product (e.g., Google Maps offline) and what level of detail (vector vs. raster, zoom levels, POIs). Then break down the storage calculation into components: base map tiles, road network, points of interest, and user-specific data, and estimate each based on typical data sizes and coverage area. Finally, provide a range and discuss trade-offs like compression, update frequency, and user expectations.
Pro tip: Show awareness that storage is not just about raw data size but also about update mechanisms and user perception—offline maps that consume too much space may deter downloads, so consider tiered options (e.g., basic vs. detailed) and automatic cleanup.
Define what 'offline maps' includes: geographic area (city, country, world), map detail (vector vs. raster, zoom levels), and additional data (traffic, POIs, satellite imagery). State assumptions explicitly.
List the main data types: base map tiles, road network vector data, points of interest, and user-generated data (e.g., saved places). Estimate the size of each per unit area.
Use known benchmarks: e.g., a vector tile for a city block is ~10-50 KB, road network for a country ~100 MB, POIs ~1 MB per 1000. Multiply by area and detail level.
Sum components for a typical area (e.g., a city, a country) and present a range (e.g., 100 MB to 2 GB) based on detail and coverage. Compare to device storage.
Address compression, update frequency, selective downloading, and user control. Mention how Google Maps offline currently works and potential improvements.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.