I went straight to merge-intervals instinct and that got me most of the way there, but the gap-fill requirement blindsided me.
Start by clarifying the requirements and constraints, then propose a data structure that efficiently supports range-based operations and overlap counting. Outline the algorithms for add_shard, remove_shard, and rebalance, focusing on how to enforce the overlap limit and maintain contiguous coverage. Discuss trade-offs and potential optimizations.
Pro tip: Consider using an interval tree or a balanced BST keyed by start keys to quickly find overlapping shards and gaps, and handle edge cases like shards with zero-length ranges or limit=0.
Ask about expected shard count, update frequency, whether keys are integers or strings, and if coverage must be contiguous from -infinity to +infinity or within a bounded domain.
Select a data structure that supports efficient insertion, deletion, and range queries, such as an interval tree, segment tree, or a balanced BST with augmented overlap counts.
For add_shard, insert the new shard and then call rebalance to enforce the overlap limit. For remove_shard, delete the shard and then fill any gaps that appear to maintain contiguous coverage.
Traverse shards in order of insertion (or by start key), and for each key point where overlap exceeds limit, trim the newer shard's range. Then identify gaps and extend adjacent shards to fill them.
Discuss time and space complexity of each operation, and address edge cases like overlapping shards with identical ranges, limit=0, and empty shard set.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.
First, clarify the rebalance algorithm's goal and constraints, then walk through a concrete example with multiple shards sharing the same start key and a small limit. Explain how the algorithm selects shards, handles ties, and ensures fairness and progress, highlighting any edge cases and trade-offs.
Pro tip: Demonstrate awareness of real-world constraints like avoiding starvation and minimizing data movement; mention how you'd test this scenario with unit tests and metrics to validate correctness and performance.
Restate the problem: multiple shards have the same starting key, and the limit is small (e.g., 1 or 2). Confirm whether the limit is per-shard or global, and whether shards are ordered.
Explain how the algorithm picks which shard(s) to process first. If using a priority queue or round-robin, detail how ties are broken (e.g., by shard ID, load, or random).
Simulate the process: with a small limit, only a few shards are processed. Show how the algorithm advances the start key for processed shards and what happens to unprocessed shards.
Discuss how the algorithm prevents starvation (e.g., rotating shards) and ensures all shards eventually make progress, even with a small limit.
Mention potential issues like hot spots, increased latency, or redundant work, and how you'd mitigate them (e.g., batching, dynamic limits).
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.