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LinkedIn·Software Engineer·Technical Phone Screen·Intermediate

Intermediate
Jun 2026

Summary

LinkedIn software engineer interview that was basically one meaty coding problem with a distributed systems follow-up tacked on. The coding part was manageable but the follow-up went places I wasn't fully ready for.

Questions Asked (2)

Q1

Implement a data structure that supports insert, remove, and getRandom in average O(1) time, where duplicate values are allowed and getRandom returns elements proportional to how many times each value appears.

Algorithms & Data Structures
Author's notes

I'd done the simpler version before so I felt okay starting out.

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AI HintsAI Generated

Suggested Approach

Use a dynamic array to store all elements (including duplicates) and a hash map from value to a set of indices in the array. For insert, append to the array and add the index to the map; for remove, swap the target element with the last element, update the map, and pop from the array; for getRandom, pick a random index from the array. This ensures average O(1) time for all operations and naturally handles duplicates with proportional probability.

Pro tip: Emphasize that the swap-with-last technique is key to O(1) removal, and that using a set of indices (or a list with lazy deletion) efficiently handles duplicates. Also, mention that getRandom's proportionality is achieved because each occurrence occupies a separate array slot.

1. Clarify requirements and constraints

Confirm that duplicates are allowed, getRandom should return values with probability proportional to their frequency, and all operations must be average O(1). Ask about potential constraints like memory or thread safety if relevant.

2. Design the data structures

Choose a dynamic array (e.g., ArrayList in Java, list in Python) to store all elements, and a hash map from value to a collection of indices (e.g., set or list) to track positions. This supports O(1) average insert, remove, and random access.

3. Implement insert operation

Append the new value to the array, then add its index to the map's collection for that value. If the value is new, create a new entry in the map.

4. Implement remove operation

Retrieve an index of the value to remove from the map. Swap the element at that index with the last element in the array, update the map for the swapped element, then remove the last element from the array and the index from the map. If the map entry becomes empty, remove it.

5. Implement getRandom operation

Generate a random index between 0 and array size - 1, and return the element at that index. This gives each occurrence equal probability, so values are returned proportionally to their frequency.

Key Points to Mention

  • Use of a dynamic array to store all elements, enabling O(1) random access by index.
  • Hash map from value to a set (or list) of indices to efficiently locate elements for removal.
  • Swap-with-last technique for O(1) removal by replacing the target with the last element and updating indices.
  • Handling duplicates by storing multiple indices per value, ensuring getRandom returns values proportionally.
  • Average O(1) time complexity analysis: insert is O(1) amortized, remove is O(1) average due to hash map operations, getRandom is O(1).
  • Edge cases: removing the last element, removing when only one occurrence exists, and updating the map correctly after swaps.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q2

How would you scale this data structure across multiple servers in a distributed setting? Walk through how each operation would work and what trade-offs you'd accept.

System DesignTechnical Trade-offs
Author's notes

Completely unprepared for this pivot.

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AI HintsAI Generated

Suggested Approach

Start by clarifying the data structure, its operations, and the scale requirements (e.g., data size, read/write ratio, latency SLAs). Then propose a partitioning strategy (e.g., sharding by key) and describe how each operation works across nodes, including replication and consistency mechanisms. Finally, discuss trade-offs such as consistency vs. availability, latency vs. throughput, and complexity vs. performance.

Pro tip: Explicitly state your assumptions about the workload (e.g., read-heavy, write-heavy, uniform vs. skewed access) and tie your design choices to those assumptions—this shows you understand that distributed design is context-dependent and avoids over-engineering.

1. Clarify requirements and constraints

Ask about the data structure's operations, expected scale (data volume, QPS), latency/consistency requirements, and failure tolerance. This ensures your solution addresses the actual problem.

2. Choose a partitioning strategy

Decide how to split the data across servers (e.g., range, hash, or consistent hashing) based on access patterns. Explain how this affects load balancing and scalability.

3. Design replication and consistency

Determine the replication factor and consistency model (e.g., strong vs. eventual). Describe how writes propagate and how reads are served (e.g., quorum reads/writes).

4. Walk through each operation

For each operation (e.g., insert, lookup, delete), explain the steps: routing to the correct shard, coordinating replicas, handling failures, and returning results. Include how metadata (e.g., shard map) is managed.

5. Discuss trade-offs and alternatives

Analyze the trade-offs of your design (e.g., consistency vs. latency, complexity vs. scalability) and mention alternative approaches (e.g., CRDTs, gossip protocols) with their pros and cons.

Key Points to Mention

  • Partitioning/sharding strategies (e.g., consistent hashing, range partitioning) and their impact on load distribution and rebalancing.
  • Replication and consistency models (e.g., quorum, eventual consistency) and how they affect availability and latency.
  • Handling failures: replication, failover, and recovery mechanisms (e.g., hinted handoff, anti-entropy).
  • Metadata management: how clients or coordinators discover shard locations (e.g., centralized vs. decentralized).
  • Trade-offs: CAP theorem implications, latency vs. consistency, operational complexity, and cost.
  • Real-world examples: reference existing distributed systems (e.g., Dynamo, Bigtable, Redis Cluster) to ground your design.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.