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Meta·Software Engineer·Technical Phone Screen·Intermediate

IntermediatePrefer not to say
Jun 2026

Summary

Meta coding interview covering four problems, all with a 'k' theme or string manipulation angle. Pretty standard algorithmic stuff but the variety kept it interesting.

Questions Asked (4)

Q1

Given a singly linked list, find and return the k-th node from the end.

Algorithms & Data Structures
Author's notes

Classic two-pointer setup.

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AI HintsAI Generated

Suggested Approach

Use the two-pointer technique: advance a fast pointer k nodes ahead, then move both pointers until the fast pointer reaches the end. The slow pointer will then be at the k-th node from the end. This achieves O(n) time and O(1) space in a single pass.

Pro tip: Clarify edge cases upfront (e.g., k > list length, k = 0, empty list) and discuss how to handle them, showing attention to detail. Also, mention that if the list length is known, a two-pass approach is simpler, but the two-pointer method is optimal for unknown length.

1. Understand the problem

Restate the problem in your own words and ask clarifying questions about input constraints, edge cases, and expected return value (e.g., return the node or its value).

2. Discuss approaches

Compare naive two-pass (compute length, then traverse) vs. optimal two-pointer (single pass). Explain trade-offs in time and space complexity.

3. Detail the two-pointer algorithm

Initialize two pointers at head. Move the first pointer k steps forward. Then move both pointers one step at a time until the first pointer reaches null. The second pointer is the answer.

4. Handle edge cases

Consider cases: empty list, k <= 0, k > length. Decide on behavior (e.g., return null or throw exception) and incorporate checks.

5. Analyze complexity and test

State time O(n) and space O(1). Walk through a small example to verify correctness, and mention potential follow-ups like modifying the list or handling circular lists.

Key Points to Mention

  • Two-pointer technique (fast and slow pointers)
  • Single-pass vs. two-pass trade-offs
  • Time complexity O(n) and space complexity O(1)
  • Edge cases: k > length, k = 0, empty list
  • Return the node or its value as per requirement
  • Potential follow-ups: detect cycle, find middle node

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q2

Given an integer array, return the k most frequently occurring elements.

Algorithms & Data Structures
Author's notes

Went with a max-heap.

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AI HintsAI Generated

Suggested Approach

Clarify the problem constraints (e.g., input size, value range, tie-breaking) and then propose a solution using a hash map to count frequencies, followed by a heap or bucket sort to extract the top k elements. Discuss trade-offs between different approaches to demonstrate depth.

Pro tip: Mention that you would first ask about constraints (e.g., n and k sizes, whether k is always valid) to choose the optimal algorithm, and explicitly state the time and space complexity of your chosen approach.

1. Clarify requirements and constraints

Ask about input size, value range, whether k is always valid, and how to handle ties. This ensures you choose the right algorithm and avoid edge-case bugs.

2. Count frequencies

Use a hash map to count the occurrence of each element. This takes O(n) time and O(n) space.

3. Select top k elements

Use a min-heap of size k to efficiently find the k most frequent elements, or use bucket sort if the frequency range is small. Discuss the trade-offs.

4. Analyze complexity and edge cases

State the time and space complexity of your solution. Consider edge cases like k=0, k equal to the number of unique elements, or all elements having the same frequency.

5. Test with examples

Walk through a small example to verify correctness, and mention potential optimizations or alternative approaches.

Key Points to Mention

  • Hash map for frequency counting
  • Min-heap of size k for O(n log k) time
  • Bucket sort approach for O(n) time when frequencies are bounded
  • Time and space complexity analysis
  • Handling ties and edge cases (e.g., k=0, k > unique elements)
  • Clarifying questions about input constraints

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q3

Given a list of 2D points, return the k points closest to the origin.

Algorithms & Data Structures
Author's notes

Same heap pattern as the previous question basically, just with Euclidean distance as the comparator.

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AI HintsAI Generated

Suggested Approach

Start by clarifying the problem: confirm whether points are unique, if k is valid, and if distance is Euclidean. Then propose a max-heap of size k to efficiently find the k closest points in O(n log k) time, or a quickselect approach for O(n) average time. Discuss trade-offs and handle edge cases like k >= n.

Pro tip: Mention that you can avoid computing square roots by comparing squared distances, which is a common optimization and shows attention to performance. Also, be prepared to discuss how you would handle duplicate points or ties in distance.

1. Clarify requirements and constraints

Ask about input size, whether k is always valid, if points can be duplicated, and if distance is Euclidean. Confirm expected output format (list of points or indices).

2. Choose an algorithm

Decide between sorting (O(n log n)), max-heap (O(n log k)), or quickselect (O(n) average). Explain why max-heap is often optimal for large n and small k.

3. Implement the solution

Write code for the chosen approach. For max-heap, iterate through points, push negative squared distance and point, and pop when heap size exceeds k. For quickselect, partition based on distance.

4. Analyze complexity and edge cases

State time and space complexity. Discuss edge cases: k=0, k>=n, empty list, duplicate points, and points with same distance.

5. Test and optimize

Walk through a small example to verify correctness. Mention potential optimizations like early termination or using a balanced tree if needed.

Key Points to Mention

  • Use squared Euclidean distance to avoid unnecessary square root computations.
  • Max-heap of size k gives O(n log k) time and O(k) space, which is efficient when k is small.
  • Quickselect can achieve O(n) average time but has O(n) worst-case and modifies input.
  • Sorting is simple but O(n log n) time, which may be suboptimal for large n.
  • Handle edge cases: k <= 0, k >= n, empty input, and duplicate points.
  • Ties in distance: any k points among those with equal distance are acceptable unless specified otherwise.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q4

Given a string where adjacent identical characters repeatedly collide and disappear (for example 'abbba' becomes 'aa' then becomes an empty string), return the final result after all collisions.

Algorithms & Data Structures
Author's notes

Stack problem.

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AI HintsAI Generated

Suggested Approach

Use a stack to process characters one by one: if the stack top matches the current character, pop it; otherwise, push the character. After processing all characters, the stack contains the final string with all adjacent duplicates removed.

Pro tip: Clarify whether collisions can cascade (e.g., after removal, new adjacent duplicates form) and confirm that the stack approach naturally handles cascading because it processes left to right and always compares with the current top. Also, mention that the stack can be implemented as a string or list for efficiency.

1. Understand the problem

Restate the problem to ensure clarity: adjacent identical characters annihilate each other, and this process repeats until no more collisions occur. Confirm with examples like 'abbba' -> 'aa' -> ''.

2. Choose the right data structure

Select a stack (or a string builder) to efficiently track characters and handle collisions in O(n) time. Explain why a stack is ideal: it allows O(1) push/pop and automatically handles cascading removals.

3. Outline the algorithm

Iterate through each character: if the stack is not empty and the top equals the current character, pop; else push. After the loop, the stack contains the final string.

4. Analyze complexity

State that time complexity is O(n) because each character is pushed and popped at most once, and space complexity is O(n) for the stack in the worst case.

5. Test with edge cases

Walk through examples: empty string, no collisions, all same characters, and cascading collisions. Verify the algorithm handles them correctly.

Key Points to Mention

  • Stack-based approach for O(n) time and space efficiency
  • Handling cascading collisions automatically by processing left to right
  • Edge cases: empty string, single character, no collisions, all identical characters
  • Time and space complexity analysis
  • Alternative approaches (e.g., recursive or two-pointer) and why stack is optimal
  • Potential follow-up: return the final string or the number of remaining characters

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.